Video Tour of my Painted Miniature Collection

This is an idea I’ve had for a while. I was going to do it over the holidays when I was testing the new camera I got my mom for Christmas, but I never got around to it. I ended up just using my iPhone. It is about a 5 minute video but it took a lot longer to upload it to YouTube than that. The video was converted from a Quicktime friendly format to likely FLV which is what YouTube likes. This downgraded it a bit, but oh well.

I also should have done a series of videos, maybe even, one per shelf, as then I could try and do close ups and 360 panarama type shots of individual models. Oh well, something to work on in the future. I’d still benefit from a better camera and some post production. This is the raw video from iPhone, to iPhoto, to Quicktime, to YouTube with minimal clicks.

You can read all about the Diseased Sons on their own website. Well back to trying to be productive.

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Test Game of 40K

Regular Vancouver tournament nemesis James Russo called me up the other day.  He has been working on a scenario for Astro Vancouver based around the GW Battleboard and the hill I donated to last year’s Astronomi-con.  He’s dubbed it the battle of Muskie Hill.

We played on Thursday, I had had two job interviews that day, and still ended up unemployed.  So after ditching my suit and since my Nurgle terminators are queued up on the painting table, I decided to finally re-base my old ones on 40mm round bases.  I thought I had enough, but turns out I was three short, the three I used to base the Forgeworld Deathguard Terminators, they should have been on resin bases I guess…  I can’t remember every detail of every modeling project I ever planned out, that’s why you write stuff down. Re-basing old Nurgle Terminators

I decided to use 2 part resin epoxy because gravity would hold the models to their new bigger bases.  However the fancy syringe device I bought to apply the epoxy didn’t work.  The yellow part was two viscous or solid to expel from the tube.  So I ended up with a bit of a mess and sub-optimal mixtures of epoxy resin.  I used a lot of toothpicks to get the other part of the resin mixture out of the syringe and though it took a while, all the bases held together for the trip to James’ house and the entire game.  I also begged three more 40mm round bases off of James while there.

For an army list I decided to use at least one of the new Nurgle Havocs I’d just finished painting and went with my 10 man, Plasma Gun and Autocanon squad that I dreamed up years ago and finally finished painting twins of.  Then I brought my “Longed Four” Havoc squad with four more autocanons and if you hadn’t guessed it, I fielded yet more autocanons with the Nurgle Terminators.  Picking all these squads was easy, and I through in another squad that I’d been dreaming of using since before the latest codex came out, Noisemarines. Ten man strong Nurgle terminator squad

James couldn’t grasp this squad, it is six men, with one single Blastmaster.  It is cheap, fearless, has a heavy weapon, and can move and fire the heavy weapon.  It is going to remain a staple of my army for the year leading up to 2011 Astronomi-con Vancouver.

I needed some HQ so since portability in addition to autocanons and just plain time spent sitting on a shelf were the attributes I picked this army around, I went with two Chaos Sorcerers.  Most people don’t seem to dig on them, but they can be cheap HQs and if they get lucky can do damage with their Force Weapon.  I never get lucky. My new gaming dice

The other thing I got to debut at James’ house was my new dice.  I’m notoriously unlucky, and another regular tournament nemesis is color blind and my old nurgle dice were hard to read.  So I got new ‘toxic green’ dice which I had to wait for them to restock at a store online.  I also got green Bolter and Chainsword dice which proved a lot easier to read than the toxic ones and will be my main gaming dice going forward.  Finally I ordered some special red dice for plasma guns as the one is replaced by a skull signifying you burnt yourself.  It shouldn’t change the odds, but if used consistently can speed up the game.  Big B&C green dice for heavy weapons, little toxic dice for bolters, red dice for plasma guns.  Shooting should be a snap for all.

As I pulled out my miniatures at James’ house, I realized Internet experts will hate this army.  I also broke all my own little rules, that I’ve been following when building armies for tournaments.  I had:

  • No Powerfist
  • No Unit Champions
  • No Lascanon
  • No Vehicles
  • No mobility
  • No dedicated assault squad

My sub-optimal Chaos army

What I had was a bunch of autocanons, a bunch of bolters, a bunch of toughness 5 models and a few initiative 5 models.  I also had a 400+ point squad that was just a collection of figures.  I’d used ten terminators in a squad once before, because it used to be fairly portable, but with the new bigger bases I need to use my biggest miniature case to transport them.  They did well against Rob’s Imperial Guard, but it seems likely they are unlikely to earn their points back, and that they’d ultimately end up under a pie plate or other wonder weapon.

They have one thing going for them, they are a total surprise, no one plans to kill ten toughness 5 terminators.  It just isn’t on people’s radar or playtest list.  I use little kid tactics with them, I walk forward and shoot.  That is all they do until they have to fight in H2H which usually goes pretty well for them, but it is their mobile anti-Infantry firepower that is fun.  They also kill Chimeras pretty well.

I quite liked this army and if the weather improves may take a variation of it to Strategies tomorrow for a little more gaming action.  But right now it is pouring down rain.  This is kinda the army I was thinking of taking to Trumpeters.  I don’t want to have to paint anything special, but I think drop one Nurgle Renegade Squad and a sorcerer, add some Plaguemarines in a rhino and for even less optimal autocanon love, a dreadnought, the Beast Rabaan.  Also based on how the game went, some melta bombs and another Chainfist would be nice.  But I don’t want to paint another terminator, so I may just make the chainfist guy a champion for an extra attack.

Actual Battle Report

How I deployed my forces

James’ mission revolves around taking a flag at the top of a hill.  So it is basically a higher ground or king of the hill type mission.  I’ve played those before but with no APCs and no dedicated assault squads I was in for a bit of a slog.  I was expecting Tyranids so I planned to just blast them with autocanons and then use the termies to contest.  The sorcerers didn’t end up doing much, neither did the Nurgle Renegades, the squads that saved the day were the Noise Marines and their Initiative 5, plus their sorcerer buddy, Lefty with his Initiative 6 and of course the steady diet of 8 autocanon shots the “Longed Four” kicked out every turn.  Terminator armor and cover are all well and fine but I got off 48 shots with autocanons from that squad alone during the course of the game.

James’ army was Codex Marines, I think he called them the Emerald Guard or the Emerald Legion.  They were green and I’d never seen them before.  They were still WIP, but for the most part had a tactical squad, a devastator squad with 4 missile launchers, a terminator squad with cyclone missile launcher, two scout squads, a Librarian in Terminator Armor, a twin-linked Lascanon dreadnought and three landspeeders in a squadron that I never shot at once.

The game went how I expected it.  Both sides advanced most of their army up the hill.  Difficult terrain rolls play a factor, but you can run, if you decide not to try and shoot.  James got a lot of cover saves, me not so many.  Since power armor gives you a 3+ save, often I set up to maximize what I can see and just suck up the incoming fire.  The terminators drew a lot of incoming fire.  James’ dread rolled a lot of ones.  Eventually there was H2H between the surviving three terminators and the dread, plus the Nurgle Sorcerer McFly who was hanging around with them for safety.  He couldn’t hurt the dread, only the Chainfist dude could.  So despite penetrating every round I rolled a 4, then a 3, then a 2 as the game dragged on.

James advances his forces

As alluded to, the Noisemarines without Sonic Blasters walked forward and fired their Blastmaster.  Their sorcerer tried to cast his spell (Doombolt) but was nullified.  Eventually James charged them with his ‘assault’ scouts.  I thought this was a mistake and told him that at Initiative 5, I was going to enjoy going first.  I think he charged in some tactical marines eventually too.  The sorcerer and his Force Weapon which counts as a Power Weapon did his thing.

Hand to hand fighting on the hill top

The two Nurgle Renegade squads didn’t do so much.  One was forced to take point on the assault up the hill and was reduced to one model fairly rapidly.  That model then skulked around for a turn or two before dying.  The other squad fired their autocanon and eventually their plasma gun more and advanced much more slowly.  They eventually ran for it as the game came to a close.

If the game had ended on turn 5, James would have won, but it continued and my Slaneesh Sorcerer was able to defeat his foes and run to within 3 inches of the flag with the consolidation move.  If the game had gone another turn, James had planned to fly the Speeders on top of the flag and their would have also been a Chaos Sorcerer VS Space Marine Librarian hoe down.  I may have also gotten some more guys on top of the hill, or just blasted James off with another volley of Autocanon shots.

The game ends in a tie

There were secondary objectives that I largely ignored.  Also my Havocs took a strength 5 hit from an earthquake or something for not getting on the hill.  They were fine.  It ended up a 7,7 tie as non of James’ carefully chosen secondary objectives and mission penalties applied.

Scoring seven points in an Astro game is pretty damn good. Maybe not good enough if you want to win best general, but seven is well above the average score I usually earn, and with a totally thrown together army too.

Immortal Brush Year Four

The Immortal Brush is a local painting competition in Vancouver put on by Darren at Strategies.  I actually remembered to drop off some entries this year.  I don’t usually paint for competitions and I didn’t paint anything special this year, I just entered two categories using models from my Chaos 40K army or armies.  My chaos army has gotten so large it is probably better to think o f as three armies.

Into the fantasy squad category I entered five fairly recently painted plaguebearers.  Most of those models have likely been featured on this blog.

Horde of 40 Nugle Plaguebearers

My more impressive entry is “The Council of Chaos”.  You have to enter five models on 40mm bases or smaller in the sci-fi category.  It doesn’t have to be a legal squad so I cherry picked some models from my collection.  I chose models that have never been entered into a painting contest, certainly not Darren’s.  I also then chose one representative of each chaos power and one worshiper of chaos undivided.

The models I chose were mostly character models, models that have lead my armies in various tournaments.  I wanted to use Da Kanopena, as it was my newest spiffy model, even though some people like his little buddy better.

Da Kan Opena

To represent Slaneesh I naturally opted for the Phantom of the Rock Opera.

The Phantom of the Rock Opera

To represent Tzeentch I went with my renegade with lascannon conversion. Which I can’t seem to find a picture of online…

To represent Nurgle I settled on Malefactor the Marred, at least I think that is the model’s name.  He’s on a 40mm base, the same one as the Phantom of the Rock Opera and was painted around the same time.  He was actually used in some games, unlike the Phantom.

Nurgle Lord with a Kai Gun

Finally for my undivided model I chose my Chosen with Autocannon or Renegade with Autocannon conversion, the one everyone likes.  I was worried it was on too big of base, but Darren has no problem with it.

DIY Havocs

These five are all visually cool looking and they fit together due to the purple and black motif.  I think the Nurgle guy is well painted but the Phantom and the Khorne guy got the initial glory from people in the store.

I want to try and swing by tomorrow around 4pm to see who wins and to see the other entries.  I also want to check out some of the free concerts and other stuff happening in Vancouver as part of Main Street Drift.

Special shout out to Marlene Lau, lead guitarist of Kill Matilda who was instrumental in ensuring some of these models exist.  Now back to coding PHP…

Ye Olde Hobby Blog Update

So today hasn’t been the best day for hobby progress.  I slept in, but I did go to Richmond and Imperial Hobbies to buy some more paint and stuff.  Last night while I couldn’t sleep I finally made an actual army list for Waaagh Musk 40K.  This is my old Space Ork army from Rogue Trader and 2nd Edition.  With the exception of painting two Gorka Morka gangs, I haven’t used any of those figs for years.

More tools of the trade
More tools of the trade

When the last codex was rumored to be coming out I started to think what it would take to get my army back on the table.  I made plans, I bought stuff. I never made an army list though I did realize that even with just the painted and partially painted stuff I have a full Force Org chart worth of stuff.  Of course a lot of my models are illegal or at least not quite right.  A lot of heavy weapons will need to be swapped, vehicles will need to be modified, new HQ will be in order, but the actual amount of work is less than the Servants of Decay and it requires negligible special orders and no major purchases, maybe three kits and a single blister would be enough.

Most everything in the codex I have an OOP version of with the exception of the battle wagon and trukks.  My trukk has a skorcha so the plan is to convert it into a War Trak Skorcha.  I liked my War Traks and Skorchas back in the day and in Gorka Morka so lots of flamer templates will be in order.  I also want to try some of the new kits and the Loota rules seem good so the only new squads will be Lootas/Burnas.  Everything else is either painted or partially painted.  Here is my first 1500 point list I’ll be working towards, but I already think I’d change it up a bit if I took it to Astronomi-con:

  • HQ: Big Mek with Shock Attack Gun 110 points
  • HQ: Big Mek with Burna on Warbike 98 points
  • EL: 7 X Lootas, Mek, Grot Oiler 110 points
  • FA: 4 x Warbikes with a Nob 140 points
  • TR: Deff Dread 105 points
  • TR: Deff Dread 100 points
  • TR: 12 X Blood Axes with Shootas and Nob 97 points
  • HS: Looted Rhino with Skorcha 95 points
  • TR: 12 X Bad Moons with Nob and Trukk 157 points
  • HS: Looted Wagon with Boom Gun, ie Gobsmasha 130 points
  • HS: Battle Wagon with Killa Kannon 185 points
  • EL: 5 X Burna Boys with Mek 80 points
  • FA: 2 X Skorchas, one with Grot Riggas 85 points

If you read that and said it wouldn’t score very well in Astronomi-con Army Comp, you’re over thinking things.  This is an army that hasn’t been used in a decade that was cobbled together under way different rules and will be kitbashed into legality.  When I learned I could use dreads as troops if I took Big Meks I was all over that, but I’d probably be fine with one less Mek, maybe even just a simple Big Mek on foot would be best, then I could afford more Warbikes, Burna Boyz, Skorchas, possibly even a Nobz Mob in a Battle Wagon.  I might do that all sometime down the road, but the official target army list for Waaagh Musk is listed above and detailed over on the Waaagh.

I still plan to do the Servants of Decay army.  I’ll be painting another test figure for it over grey primer someday soon.  However as someone who is still unemployed, though I did apply to at least three new jobs today, placing a large order to Forgeworld is a ways off.  I need some Forgeworld goodies for my Chaos Spacemarines, or at least I’d like a Rhino conversion kit and the Bezerker Terminator bits.  Those would figure into my 2011 Astro-Van army.  I need a lot of stuff for the Servants of Decay hundreds of dollars worth of stuff.  I could paint 100 orks and not have to buy a model, but to field the army listed above will require a few new kits and maybe some bitz too.

WIP Gretchin
WIP Gretchin

I through some more paint on the Gretchin, the metal bitz are done and I started on some blue fabric type tests.  I used the Foundation Blue then the new GW Wash as I figured that is what most people would do.  I later highlighted with an old pot of Lightning Blue.  I discovered I like painting Brazen Brass way better over Black than over Grey, even after washing it.  Painting Silver over Grey or Gunmetal is no problems.  One of the paints I bought today is the darkest Vallejo metallic I could find.  I also bought some Reaper Master Series paint, well one pot, and some Water Effects which I’ll use on my terrain tiles, which I hope to resume later this month.

Stay tuned for lots more painting, but I really hope I get a job soon and have to fight harder for hobby and blogging time.  I also hope I can get my sleep schedule normalized, we’ll see what the latest blood test reveals.

Blood for the Blood God!

Or something…  Today is a dull grey day in Vancouver so I didn’t do much, we have seasonal weather disorder up here, that’s a fearsome Nurgle creation that is…  Anyway I finished painting the two Servants of Khorne I was working on prior to Astronomi-con Vancouver 2010.  They were both test models, but now in the spirit of not wasting any work, I’ve penciled them in to my Astronomi-con Vancouver 2011 army.

OOP Plastic Bezerker

The Bezerker is the original plastic Bezerker model.  I’ve had some on sprues for years, I didn’t change it at all, I wanted it stock and simple.  I like how the red came out, better than my Khorne Lord possibly.  The Terminator Lord had so much detail, you had little room to build up armor highlights and there was almost no edge highlighting…  I’m pretty much an edge highlighter when it comes to power armor.

OOP Metal Bloodletter

The Purple Bloodletter is also long OOP.  I may end up using it as just a generic lesser daemon on a round base.  All my other daemons are on square bases, but I’m thinking of doing up a few stray models on round bases, I need to scare up some old pink and blue horrors.  But first I need to get a job.

I’ve been spending my evenings at Bean Around the World again looking at job postings.  Yesterday there weren’t many so I ended up updating my original blog.  Might even go in for the WordPress upgrade I keep considering.

These models are pretty simple, but painted to a high standard, even though I had other more pressing models to get done.  I’ve become a big believer in test models.  I do them a bit different as my test models usually look really good and then I simplify my paint scheme for the actual rank and file.  I even do test models for HQ and major conversions just to make sure I don’t waste more expensive or irreplaceable figures and parts.

Plastic Bezerkers

Now that these two models are out of the way I really am painting three old plastic Gretchin.  They’ll get a decent paint job but I don’t want to spend much time on them.  After that I have more Diseased Sons, three purple Nurgle Renegades and three green Nurgle Terminators, they were made with a Forgeworld bitz so I want them to look good.  I also have to re-base my old terminators on the new 40 mm round bases, that is a project that I’ve been going to do for well over a year…

The three Khorne models I've painted in dark red armor
The three Khorne models I've painted in dark red armor

When I get all that done, my paint queue will be the smallest it has been in years, of course I have lots of models I want or need to paint.  So I will eventually get to doing a squad of Bezerkers, three more Nefarious Fire including a new lord, but also I have 22 terrain tiles to make too by next year’s Astronomi-con.

It is off to the Matte sealing booth err box for these guys.  I’m going to try Testors Dullcoate one of these days…

Remember these models?

Work In Progress Models
Work In Progress Models

Well they are still not finished.  Finishing up all the models on my desk and in my painting queue was another post-Astronomi-con Vancouver goal.  Speaking of Astro Van the official scores were released today.  I finished tied for 2nd in Best Appearance and lost the trophy due to tie breakers.  Apparently no one voted for me for best army, while 3 people voted for Will’s Iron Warriors.  Oh well perhaps if I finish my army before 4AM the day of the tournament…

I’ll have to see about improving my appearance score by one more point, it’ll be tough but not impossible.  Maybe I should join a club and try to get some friends and family votes…  I finished 12th overall which is another personal best, but I think I could have done better in Games 3 and 6, if not winning at least getting a draw.  So the goal for next year is to finish my trench table, try to improve my painting score some how, and to win at least three games, hopefully four.  Given twelve months it might be doable, though it has gotten hot again.

Primed or mostly assembled
Primed or mostly assembled

First thing I need to do is apply for more jobs.  I’m still waiting to hear back from some company that might want me, but I found a few jobs yesterday that I was just too tired or lazy to apply for.  I think I’ll be applying to those this afternoon.  Then this evening back to the painting desk.  I gotta finish the 2nd test bezerker and the purple Bloodletter.  Both are only an hour or so away from being done.  Then I think I might paint some Gretchin…

That’s right three Gretchin have wormed their way into my paint queue and I think I can clear them out pretty quick.  Then there are a bunch of Diseased Sons that I’m going to do to complete certain units for this codex.  A new Chaos Codex would complicate my life but I think it is more than 12 months away, so eventually I’ll be doing Bezerkers, more Chosen, and some giant robots in theory for next year’s Astronomi-con Vancouver.  The Servants of Decay might have to wait another year, as will my orks.  I only paint so fast and the trench table is going to take most of my hobby time I think.

Post-Astronomi-con Vancouver 2010

So tradition dictates that I make a new army list and paint campaign badges on all the models that perticipated in the tournament.  That is finished much earlier than usual.  I uploaded a bunch more pictures to Flickr, I painted all the red diamonds and brass letters in one sitting.  I had a couple beers and my advise is use non-metallic paint for the text and paint your most important models first if you’re drinking.

My future army lists are top secret, I don’t want the riff raff and rivals to have an unfair advantage.  After all it is now a proven fact that the road to Best Overall at Astronomi-con Vancouver goes over my dead body.

Old metal Khorne Bezerkers
Old metal Khorne Bezerkers

Maybe next year I’ll field a more competitive army and be in contention on day two.  You never know I used to be a contender.  In my first GT I got quite a few battle points, I think three wins, a draw, and a loss.  But that was long ago, probably two editions of the game and maybe three of the Chaos Codex.  I’ll be finishing off all the unfinished models on my painting desk and then more Bezerkers so I can use my Blood Slaughterer.  I even sorted through my old metal Berzerker models late last night and chose the four I would do up next.

Thanks again to Jim Bell for getting most of these models for me.

Nick Daniels and Jason Dyer have typed up post-Astronomi-con blog posts and hopefully a few more accounts will appear, maybe from the Americans or Kelownaites or whatever you call people from Kelowna.  I know James Chen took a pile of notes as did Devon when I played him, so perhaps some more battle reports will be forthcoming.  In the mean time you can go re-read mine or just explore Flickr which will hopefully get more pictures from the event.  There was even a videographer present so look for some YouTube videos perhaps.

Favourite Rhino

Renegade With Nurgling For Brain

Bob The Necessary Evil

Favourite Plaguemarine

Blister Packmate

Chaos Renegade Of Tzeentch

Long Hair Leader

Slaneesh Renegade