The Beat Goes On

Literally, when I came home and walked up the stairs my downstairs neighbour was playing music very loud, I could here it just fine in my apartment and I could feel it coming through the floor.  Now I like music, but if I’m being forced to listen to some, I’m choosing the tracks.  So I put on my surprisingly large stereo considering how loud I usually listen to music, anyway I put on some Emmylou Harris circa “Spyboy” and “Wrecking Ball”.  These are mostly ballads with a lot of bass.  It was amusing to drown out crappy dance music with a gospel track, but then I think the music got louder downstairs, so I switched to a custom funk mix I made which is great for painting to.

I never did much painting so far today, but I appear to have won the stereo war.  This is the second one to take place.  If there is a third it will be take no prisoners.  Last night a different neighbour in a different building played music until 2:30 AM.  I need to move, but my never ending job search goes on…

After talking to a recruiter and revising my resume at his suggestion, I really think it is just strange now, but anyway I’m not what people are looking for… I’ll probably revise the resume again before I update copies online so that and applying to yet more jobs are the order of the day beside the laundry.

More hobby supplies
More hobby supplies

Now this really is a boring blog posting! But there is a reason, after revising my resume I walked to Deserres and bought more balsa wood, a brush, and some two part epoxy.  With these fresh supplies and the Slaneesh Daemons off my painting desk I’m ready to tackle the big Goblin baseoff.  Actually it is the medium sized Goblin baseoff as the biggest unit will sit in the case as I once again avoid painting 63 goblin shields.

Before I get to basing goblins and making them a custom magnetic movement tray, I need to finish off the second movement tray I’ve made for my Plaguebearers of Nurgle.  I have attached the sand and a sealing layer of white glue is drying.  Once that is done, I’ll use my new bigger brush, but still smaller than 1 inch, I think it is a half inch brush, to paint the movement tray black then the traditional three GW brown drybrush and it’s done.

Old Gretchin and Older Squig
Old Gretchin and Older Squig

The funk gets stronger as it goes longer.  “Burning Spear” by S.O.U.L. complete with funky flute solo won the stereo battle, but now it is the JBs.  This song has bass.

Also being primed right now are the chaos sorcerer model and the fancy magnetic plaguebearer base thing I made.  Those will possibly get painted this week, but it is already Wednesday so perhaps not.  More important as far as the Mighty Empires campaign is concerned is getting the goblin mercenaries fit for their 8th Edition debut at Strategies on Sunday.  And as promised I got out an old 2nd Edition 40K Gretchin which got a squig bit I’ve been saving for about 15 years and some beach sand and will be used to test the Krylon Grey primer I bought at Deserres or Micheal’s quite a while ago now…

Advertisements

Custom Magnetic Bases and Movement Trays

My new magnetic sheets
My new magnetic sheets

So even before yesterday’s less than triumphant return to the Warhammer Fantasy battlefield, I was already dreaming up a bigger multi-model base to allow my converted musician and my army battle standard bearer to rank up better.  I stopped in at the Urban Source on my walk back from Strategies and bought some magnetic sheets, combined with my stockpile of super strong magnets, balsa wood, and sheet styrene I was well equiped to built my multi-base or regiment base and yet more new movement trays for the units I need to field in week 2 of the Mighty Empires campaign.

My horde of plastic sheet styrene
My horde of plastic sheet styrene

I took a lot of pictures and worked on this one base through the wee hours after I couldn’t sleep.  The glue couldn’t dry fast enough and my basic design didn’t change but made it more elaborate and now it will be a lot more work to paint, I have six days, hopefully I can do it in two.

First thing I did was layout some of the stuff I would need, including all the sheet styrene I’ve acquired over the last couple years in anticipation of finishing my Ork & Goblin army and building my trench table.  I went with sheet styrene for this base as I had it in a lot of different thicknesses and it is actually easier to work with than wood.  You just score it with an exacto knife then bend it the other way and it snaps pretty much perfectly clean.

The basic base materials
The basic base materials

The magnetic sheet you can cut with scissors and I trimmed it with an exacto knife too.  I glued it to the sheet styrene.  I affixed the super magnet to the bottom of the base with super glue then I put tiny sheet styrene guides to keep the models in the right spot rather than just allowing them to attach willy-nilly to the base.

With that all done it was time to add sand.  I also planned to embellish the base and went looking for a Nurgling in my bits box, I didn’t have any, I did find a really old squig.  I also cleaned two more of my 28mm Black Cat Bases metal skulls.  They are still awkward to clean but once done they glue and paint up nice on bases.

Installing the strong magnet
Installing the strong magnet

After the sand had dried I sealed it with more white glue.  That sand was a bit sparse but I had to let glue dry so I went to bed.  I actually got about two hours sleep.  Then I woke up and checked on the model and some other stuff.

I’d already jotted down next week’s army list and I even was looking ahead to week three, noting I needed a Herald of Tzeentch so I went looking for one among all the old models I bought back in the day or traded for.  I never found a single Horror, but I found a Chaos Sorceror who might do.  I also waded through a whole bunch of bits to find all the pieces to a circa 1995 Marauder Fiend of Slaneesh and two Steeds of Slaneesh one with an old metal Daemonette rider.

Test fitting the miniatures
Test fitting the miniatures

I also needed to figure out the bases that should go with the models now.  I had to rebase my Beasts of Nurgle earlier and I put them on homemade 40mm square bases.  The base I was working on right now is about 50mm square.  I actually found two resin 50mm square bases and many cavalry bases that came with the Steeds, Fiends, and Fleshhounds.  I went on the internet and it appears the new plastic Steeds and Daemonettes are on cavalry bases.  I plan to assemble the one I have maybe use it as a Herald some day.  I have another Steed which I’ll mount a Chaos Space Marine on someday…

The Fiend appears to be on a 40mm square base which I have none of.  I could make one out of sheet styrene but I might look into getting a resin one at Strategies.  The model is so old and puny a bigger base would help it stand out.

My WIP custom base
My WIP custom base

After rumaging through my grandfather’s old shell case which I use to store blisterpacks and bags of minis.  I finally got to see how the new base ranks up with the other plaguebearers and the movement tray I’d previously made.  It worked just fine thank you, another tribute to precision engineering.

It was about then or perhaps after lying in bed unable to sleep for a couple more hours I realized I could have put two more Plaguebearers on the base.  I would have been better off perhaps gluing them straight to the magnetic sheet, but I already had some sand down.  Despite how late at night it was, I got out a variety of tools and clipped, cut, and sanded the tab off two plaguebearers.  I test fit them first, but basically I had to glue them to mixture of UHU glue, white glue, and sand.

Fitting one base into another
Fitting one base into another

One of them went on alright, the second one not as well, partly due to cat liter in my sand mix.  I gobbed on more UHU glue and went back to bed.  Several hours later I was still awake so I got up and removed the extra sand I’d added.  The UHU glue must not have been fully hard, or it interfeared with the previous glue, or it was just a bad fit as eventually while fiddling one plaguebearer leaned over and collapsed.

I had to clean off some glue and sand then more forcefully I jammed his feet into the still slightly wet mixture of sand and glue.  This time I didn’t use super glue to try and attach him, I tried an epic-ly old tube of Citadel plastic cement that came in some game box set and has lasted me a decade or more, then if that wasn’t enough I got out my super glue and drenched the sand around the plaguebearers feet.  That hardened things up and I think it should hold.  If it makes it through painting it should get a game tryout next Sunday.  If not the next thing to try is epoxy resin.

Custom Magnetic Regimental Base
Custom Magnetic Regimental Base

After again not being able to sleep I finally got up at around six am.  My kitchen is pretty empty, I need to do the laundry, go to the doctor and pharmacist, and I plan to visit Darren and double check a few things before I go to crazy with painting and converting for next weeks campaign game.  What can you do at 6 in the morning? Well you can get the paper, go to one of the 24 hour cafes on Main Street and read.

I also checked my email and I’m waiting for my doctor’s office to open at 9am.  So I decided to use some of this time to type out another rambling blog post, complete with the most pictures ever.  A lot of steps and stages went into making one little movement tray.  After I confirm my army list for next week I’ll make two maybe three more movement trays, probably out of sheet styrene as it is quicker, but I might make one out of wood, it all depends on the size and shape.  I also may be forced to finally finish the bases on some of my goblin hordes, my proposal for 375 points of Night Goblin mercenaries results in 54 bases I need to do…

There were more in-progress shots, plus a bunch of various old minis I’ve horded and sorted through late last night.  Here are a couple more snaps I took with the iPhone:

One of my stashes of unpainted minis
One of my stashes of unpainted minis
Box of Old Random Minis
Box of Old Random Minis
Bag of OOP Chaos Renegades
Bag of OOP Chaos Renegades
8 old Daemonettes
8 old Daemonettes
Bag of 40K Khorne stuff
Bag of 40K Khorne stuff
Bag of old OOP Daemons
Bag of old OOP Daemons
Old Chaos Sorceror Model
Old Chaos Sorceror Model
Old Fiend of Slaneesh bits
Old Fiend of Slaneesh bits
Metal Steed of Slaneesh bits
Metal Steed of Slaneesh bits

First Game of Warhammer 8th Edition

And I lost…

My re-based Beasts of Nurgle
My re-based Beasts of Nurgle

I actually did well.  I got screwed over a little by the campaign getting nothing useful for an event and having no choice but to fight the guy everyone was afraid of, John and his Dark Elf army.  My Plaguebearer horde preformed well, but everything else except Harold, the Herald of Nurgle performed poorly and suffered because of all the points invested in the 40 Plaguebearers lead by the army Battle Standard Bearer.

Making room for magnet
Making room for magnet

I’m back home but still sweating from carrying miniatures twenty plus blocks.  My plan was to put together 1500 points of painted Nurgle Daemons, show up every week or so, play a game or two try to have a little fun.  So much for my plan, next week is mandatory mercenary week in the campaign.  Lucky for me I have a second army, luckily they can ally, unlucky for me that I will have to base them and make movement trays…

Late last night I was scheming up plans to re-base my troublesome Plaguebearer musician conversion and add some magnetic umph to my Battle Standard Bearer, I even had elaborate plans to make my big honkin’ banner even more over the top.  I was also thinking of painting another plaguebearer, not terribly ambitious plans.  Now it is in my best interest to finally base my goblin hordes and to bring some ranged fire power and increased offensive magic.

Magnet fits well
Magnet fits well

If I was doing a pure 1500 Daemon army, I’d definitely have a Herald of Tzeentch at 115 points for a level 2 wizard, the Nurgle Herald is 115 points too and he isn’t even a wizard yet, I spent 275 points on him for the game and although he helped me defeat three Dark Elf units I still lost the game.  Nurgle has such low initiative and relatively few attacks it may be the weakest of the four powers, especially after regeneration was neutered some.

Model Sits Level
Model Sits Level

I did take a lot of pictures and I do have some thoughts for next week, but I’m just beat.  I think I’ll save this as a draft and revise it later.  I think some down time, especially considering I’m operating on about 3-4 hours sleep is in order.

Well I’m back, I didn’t take a nap, but I got next week’s army list worked out and I got the funky drummer drumming so if I’m going to get this done this evening and impress my new blog network, I better get typing.

Here is the army I ended up running at Strategies today:

  • LORD: Slim, Daemon Prince with Wing 320pts
  • HERO: Harold of Nurgle, Herald of Nurgle, Battle Standard Bearer, Banner of Unholy Victory, Level One Wizard, Noxious Vapors, Slim Trail 275pts
  • CORE: Netherworldly Mathematicians, 39 Plaguebearers, Full Command, Icon of Virulence 523pts
  • SPECIAL: George Jr’s, 5 * Nurgling Stands 175pts
  • RARE: Slimey and Esmaralda, two Beasts of Nurgle 200pts
Table Setup
Table Setup

So yeah I didn’t win but I had to play the dreaded Dark Elf player he had a Hydra, a level 4 Wizard, Cold One Knights with a Hero, Dark Riders, Witch Elves, and two squads of crossbowmen.  I never saw his army list and although I did my best, it seems I remember rules that hurt me and perhaps a few turns of Fear checks or sixes from Poison never happened as they were supposed to.

Before I put all the pics up, I spent last night scheming how to re-base some models and now after a visit to the craft store on Main Street I’ve got enough magnets to make the two more movement trays I need, plus it appears I need to paint the bases of 54 Night Goblins by next Sunday, as it is mandatory ally day.

First of all Darren the store owner wanted us to play a random scenario with random terrain.  This resulted in the Watchtower  scenario with 7 pieces of terrain much of it magical and confusing.  It also took a long time to set up the table and figure out what did what.  I avoided maneuvering into the fancy terrain, but my opponent John who had the bigger army couldn’t and for a while the terrain had killed more Dark Elf models than my Nurgle Army.  Eventually the Netherworldly Mathematicians found their mojo and hewed through three Dark Elf units.  The rest of my army didn’t do much and I will be revising my list for next week and the week after accordingly.

My Army Deployment
My Army Deployment

Due to the mission I had to deploy first but go second.  John had the “Scouts” campaign event which trumped my scouts, the Nurglings and the fact I should have gone first as I started with control of the Watchtower technically.  The all CORE Horde Army which I ran and plan to run with my Orks and Goblins is disadvantaged here as only 20 models can fit in the watchtower according to the rules.  This along with my inability to make key saves or unwillingness or naivete in not somehow buying better saves cost me the game.

I deployed sensibly.  Slim my Demon Prince hid behind the Elven Way Stone and despite my caution with him all game, he eventually died to enemy shooting costing me the victory.  Next week he was going to have the Trappings of Nurgle but I just remembered I made him a non-Nurgle Demon and then of course he can’t afford it anyway in a 1500 point game…  DAMN now I need to revise next week’s army list and I was so proud of it too.  Too bad Demons can’t use common magic items.  I’m not painting another Demon Prince and Slim would really benefit from the armour save and regeneration that the Trappings of Nurgle provides.  If he didn’t have wings, I still couldn’t fit it in at 1500 points…  Back to the army books and redrafting next weeks list.  At least I don’t have to redo my 375 points of mercenaries.

Scout Moves
Scout Moves

There isn’t a lot I can do at 1500 points using the Daemons of Chaos List, the best I can come up with while still spending less than 375 points on LORDs is to make Slim a Level One Wizard with the Lore of Metal and hope to get the one defensive spell, if I don’t get it, I still like the Lore of Metal’s offensive capabilities and plan to use it instead of Nurgle’s Lore and instead of Fire unless I play Wood Elves.

So after the enemy deployed my Nurglings showed up I put them just over 12 inches away from the dreaded War Hydra and the almost as dreaded Cold One Knights.  They didn’t last long but they did allow the Plaguebearers to get the charge bonus and eventually wear down the Dark Elves.  I didn’t have a good answer in the magic or shooting phase and I didn’t take on the War Hydra when I had the chance, next time I might be tempted to charge it just to keep it from using its’ breath weapon which killed 11 plaguebearers in a single shot later in the game.

Turn One Taking Charges
Turn One Taking Charges

As you might have gathered, the Dark Elf player got first turn and took the bait.  He charged the Nurglings with both the Hydra and the Cold Ones.  The Hydra did not roll well enough but the Cold One Knights and their hero were way too much for the Nurglings dealing 15+ wounds counting instability rolls which accounted for the last six I think.

With the Nurglings gone there was nothing to be done but charge down the hill with the Plaguebearers.  I think I need to roll 8 or higher and I rolled ten.  The first round of combat didn’t go well, neither did the second.  Harold my Herald refused to fight the Dark Elf hero in a challenge the second round, sulking at the back.  He is much more valuable alive as he was my Battle Standard Bearer, my only wizard, and was worth D3+1 Combat Resolution.  Despite looking there was no rule that said his banner didn’t work in the back rank.  Harold had Pit of Slime and his unit was in H2H from the first turn until the last when I yielded pretty much.  So he was strictly a defensive magician.  Next time my Battle Standard Bearer won’t be my only wizard if at all possible.

Turn One Making Charges
Turn One Making Charges

I think a Herald of Tzeentch is the long term solution to this problem at 1500 points.  But short term I’ll be bringing an allied hero wizard and giving Slim a go in the magic phase as a Level One Wizard in his own right.

I took a picture of how the Dark Elves deployed.  His mysterious river, there were two, along with the Haunted Mansion gave him some grief, I think he would have been best just to ignore them and deploy wherever he wanted.  The central watchtower and the speed of the Dark Riders prevented the Beasts of Nurgle from doing much.  Their initiative of one ensured they ultimately died to the Purple Sun.  Nurgle really suffers with the increased emphasis on initiative and presumably Slaneesh benefits.

After two turns of all out charging there was a period of a turn or so of maneuvering waiting to see who won the one H2H fight.  The Plaguebearers prevailed and followed up catching the hero and killing it.  Then I took an absolute beating in the shooting phase but still charged the crossbowmen and saw them off too, though by then I was down to a single row of Plaguebearers.

Cold One Knights are Routed
Cold One Knights are Routed

About now the Purple Sun finally got cast, but the first time it did nothing.  The Witch Elves came out to play and the Crossbowmen who had taken control of the Watchtower got to meet Slim.  I learned I couldn’t multiple charge the Watchtower which is lame and prevented the Beasts from charging for another turn.  I should have marched then while maneuvering.  I maneuvered them, but always moved at slow speed when I flat out didn’t have to.  That’s inexperience for you.

Slim got to charge the Crossbowmen, despite them standing and shooting and bringing him ultimately down to one wound and me forgetting my Thunder Stomp! I won and chased those Dark Elves out of the tower.  Slim being a monster couldn’t hide in the tower.  The routing Dark Elves were ultimately charged by the Beasts, killed and the Beasts succeeded in escaping one Purple Sun only to be killed by another faster one, 30 inches of movement in one turn!

Dark Elves take the tower
Dark Elves take the tower

After getting burnt, losing their regeneration for the remainder of the phase there were a lot less Plaguebearers.  They were still more than enough for the unit of Dark Elf Crossbowmen in front of the Haunted Mansion.  It was much more surprising when just two surviving Plaguebears both carrying magic standards managed to win a round of combat against the relatively fresh Witch Elves, who broke, were caught and killed.

Alas I didn’t have enough staying power and the crossbow bolts and Purple Suns eventually removed all my models but the aforementioned two Plaguebearers.  I put their banners away during the game, but with my new supply of magnets and some more cinematic basing, they might stick around for more than a photo op.  My DIY musician with my home-made Gong of Despair will hopefully be no problem once I make my custom 2 Plagubearers taking up four models worth of space mini movement tray.

A lot less plaguebearers than I started with
A lot less plaguebearers than I started with

As I said next week is mandatory mercenary week, I’m probably not in last but with only one campaign point and being stuck in the jungle in the upper left corner, I’m close to the bottom.  But I know I’m not trying very hard to win, played the toughest opponent almost to a draw, and with a lot of effort can probably field a better list.  Luckily I’m unemployed so can devote say three days to making movement trays and basing goblins to produce this army list for next week:

  • LORDs: Daemon Prince, Wings, Level 1 Wizard 370pts
  • HEROs: Harold of Nurgle, Battle Standard Bearer, Banner of Unholy Victory, Slime Trail 200pts
  • CORE: 29 Plaguebearers, Full Command, Icon of Eternal Virulence 403pts
  • Mercenary HERO: Night Goblin Shaman, Level 2 Wizard, Mad Cap Mushrooms, Amulet of Protectyness 130pts
  • Mercenary CORE: 50 Night Goblins with short bows, Full Command, 3 Fanatics 245pts
  • SPECIAL: 4 Stands of Nurglings 140pts
  • Leftovers: one more Plaguebearer 12pts
Two Plaguebearers Remain
Two Plaguebearers Remain

There you go, that army hopefully has more offensive and defensive magic.  Slim is still vulnerable but hopefully 50+ Night Goblins will cause some worry.  I think the Plaguebearers will do better deployed in depth, it was the banners and the bonus points of combat resolution that won for me, not my extra attacks and the pitiful few kills I actually managed.  Slime Trail is a really smart use of 10 points and makes Harold exactly 200 points which is more reasonable.

Next week I have the mercenary Night Goblin Shaman with the Little Waaagh magic, but future 1500 point armies will have a cheap Tzeentch Herald I think.  I’ll just put him on foot and hide him behind some squad, say the Plaguebearers.  I’ll give the Beasts of Nurgle another go someday, the Purple Sun was a bit of bad luck, more defensive magic might help, but just getting stuck in would help too.  I also plan to assemble and paint a Fiend of Slaneesh for the speed.  I think the model currently retails for about 35 dollars Canadian so that might be something to buy, though I already own one from a trade many years ago.  Fleshhounds are the other option I own that will add speed and higher initiative troops quickly and easily to the army.

Victory against Witch Elves
Victory against Witch Elves
Magnetic Sheets For Sale
Magnetic Sheets For Sale

First up is more basing, more movement trays, and yet another Plaguebearer.  I also will get some non-Nurgle Heralds and my one Fiend of Slaneesh assembled and hopefully painted in the next two weeks.

While editing this post for the third time, to make it more better and add a link to Urban Source where I got my sheets of magnets, I also thought since flamer template attacks are all the rage, Nurgle usually has one, but it is too many points to give to Slim at 1500.  I’m going to have to paint more stuff or at least field more stuff and use a higher points value, maybe in week three if the campaign goes better…

Re-Based Beasts of Nurgle

Today didn’t start up well, I stayed up way too late, or more accurately couldn’t sleep so I kept getting up to look up things online or in the Big Red Book.  So as a result I slept in or just lay in bed for hours…

The first thing I did when I got up besides check my email and this blog’s stats was to start updating the index page at nurgle.muschamp.ca.  I’m committed to this blog and painting more non-Nurgle stuff, I just had to drop back into Nurgle mode to get 1500 points of demons on the table by Sunday, but after tomorrow I’m going to be working on some non-Nurgle Chaos Space Marine stuff and then back to terrain, Van Doos, Servants of Decay, and zombies.  Mmm Zombies…

I’ve been putting my newly painted models on Flickr, but now I think I may put up a pile of old pictures of older but still well painted models or just use my new photo set up and the almighty iPhone to take some fresh snaps.  I like my old Flickr integration in iPhone as I could add all the tags before uploading, hopefully Apple fixes that as they put the third party app makers out of business.  Anyway now one random miniature photo, from Flickr, appears on my Nurgle homepage.

Much more work was getting the RSS feeds to display. The age of static HTML has come to a close, the fact I still have 100s of static HTML pages online is a testament to my stubbornness as much as anything.  I could move all the content into a CMS such as WordPress.  I’m not even hosting this blog myself or paying to have it hosted, why bother, the few plugins and tricks I can’t do on WordPress.com don’t really take anything away form the blog.  Before I was more of an IT guy, now I’m just over-educated and unemployed.

We’ll see if these small changes result in more traffic to my Flickr photos and this blog.  Nurgle.muschamp.ca was a lot of work over a long, long, period and even though it doesn’t have much PageRank it still does fairly well in Google.

Beasts Of Nurgle

The Beasts are basically done, the Plaguebearers are still ranked up on the shelf where I photographed them.  I think I’m going to have to put them in a miniature case, probably the biggest one I own, not because the army has such a high model count, it doesn’t, because the beasts and Demon Prince are odd shaped and fragile and fitting them and 40 Plaguebearers in a small case would require custom foam I don’t have the time to do…

Slim finds a new home
Slim finds a new home

I’ve got a number of cases but I think someday I’ll buy another as Battlefoam is making some really useful custom foam inserts.  I think if you put a lot of time into your army and you want to play anywhere but your house you’ll eventually want to invest in the best case you can.  I used to make custom ones myself, but now there is so much foam out there from pluck and pull to these custom cut ones.

Well time to get going, I’ve been at home too long, we’ll just make room to photograph the Beasts and Slim and I’m outta here.

There turned out to be enough room in Sabol Designs pluck and pull tray that I’d fitted into a Charon Skirmishpack to carry two tanks for what turned out to be West Coast Mayhem.  That is the case I’m using to transport my Daemons as I bought some vehicle and bike/cavalry foam too for it, but it also holds a hundred plus man-sized or even bigger based daemon-sized models which is doubly important when your model is all metal.  Only about four of the models are multiple pieces though, most are solid.

Slim snug and safe
Slim snug and safe

While re-basing the Beasts I freshened up some of the guts with spare GW Blood Red and Reaper Master Series Clotted Red, along with my custom red-black ink based wash.  I’m pretty pleased the paint job on Sluggie (the green one) has held up as well as it has, the flesh is drybrushed and the paint job over 15 years old I think, one of the oldest models with the original paint job still serving in the Diseased Sons warband. Though very, very, very rarely does it see the table.  ;-)

Basing and movement trays

Movement tray is the Perfect Size
Movement tray is the Perfect Size

So work has been ongoing on re-basing my old Beasts of Nurgle and creating a custom movement tray for my Horde of 40 Plaguebearer.  These models and a couple Nurgling stands and Slim are set to make their Warhammer 8th Edition debut.  Most of these models have never been used in WFB.  I think Slim hasn’t, the Beasts have and maybe 16 Plaguebearers have.

I didn’t have much luck gaming with them over a decade ago.  Daemons could break and run, they had no ranged attacks and negligible ranged spells.  Beasts moved random distances and not terribly fast, my most reliable unit in the few small games I played was the Nurglings.  Now under the current rules they may be the weak link, of course in bigger points games I can field 10 stands which might make a difference, my proposed 2000 point list had two units of 5 stands, while at 1500 points I have one unit of four stands.

I blackened the edges first
I blackened the edges first

Anyway it isn’t a tactical army or carefully chosen, it is just a bunch of Nurgle demons I painted up for the Diseased Sons.

The bases and movement tray were made of balsa wood, glue, and sand.  I used some plastic and metal bits to decorate the Beast bases, but mainly it is my traditional drybrush order of Scorched Earth, Snakebite Leather, and Bubonic Brown.  After the drybrushing was done I touched up various bits on the Beasts with black.  Then I just plan to do a quick job on the little details I added so I could get everything finished and either take a break from painting tomorrow or get back to working on my Astronomi-con Vancouver army.

The perfect glue application
The perfect glue application

Of course I got all the Plaguebearers out of the miniature case for the family photo.  I plan to put it on Flickr and post it to a forum or two.  It is a pretty good looking unit of demons, all metal too.  Some think the big banner is dated, so I may spruce that up.  It tips over too much so I’ll either do something major with the banner bearer or just leave it out.  I took with and without banner photos so you can see all the individual highlights and custom colours and what have you on the Plaguebearers.  You’ll have to look a ways to find a well painted unit this big, mine will be at Strategies Games on Sunday…

They do not rank up the best.  Most of them are fine but the DIY standard bearers and even worse the DIY Gong of Despair just won’t rank up.  I think I need to retire that model and paint the musician with the bell that I picked up more recently.  Originally when the rules came out you had to convert your standard bearers, musicians, and unit champions.  You still kinda have to convert your Heralds of Nurgle.  I’m just using the one with the bigger banner.

Adding the beach sand
Adding the beach sand

This was actually quite a lot of work.  I was all proud of my old world handcrafted quality but when I was using a size three brush to paint the tray black, I started thinking that it is worth it to buy pre-made movement trays especially if you can get them magnetized which is my plans for the goblins, I just need to talk to Litko and of course get a job and make the money to afford it.  If I add anymore units to my tenuous Warhammer Daemon army, say a unit of Daemonettes or even just some Flesh Hounds of Khorne I may go all out and get premade bases and matching movement trays, Micro Art Studios and others make really nice resin pieces.  If you’re going to put as much time and effort into your models as I usually do, the extra expense for the resin bases isn’t that much and it does tie the unit together which is doubly important in Warhammer Fantasy Battle.

Now the moment you’ve all been waiting for and another day of mine gone to blogging and painting miniatures, the complete Horde of 40 Plaguebearers, the Netherworldly Mathematicians, the flagship unit of the Diseased Sons Nurgle Daemon Army:

Horde of 40 Nugle Plaguebearers

Horde of Plaguebearers with Banners

Precision Engineering

My re-based Beasts of Nurgle
My re-based Beasts of Nurgle

So my trip to the doctor didn’t happen.  I was tired, I laid down for a bit, I didn’t get up for quite a while.  I’ll bike to the doctor tomorrow, I just need to get a prescription refilled.  While I was slacking off, glue was drying.  My UHU warped my DIY ‘monster’ bases some, but I think that will gradually go away.  Not only did I put UHU underneath the sand in an attempt to fix the warping I put watered down white glue on top of it.  That sand isn’t going anywhere.

When the glue was dry I reached into my bit box and got some 28mm metal skulls made by Black Cat Bases.  You can get 100 of these for some special price.  Like anything they need a little cleaning, which is a bit awkward working on such a tiny metal piece.  After some filing I tried gluing them to the bases.  I used UHU again, though if my super glue hadn’t dried out… I’ve never tried using UHU to glue metal to plastic and sand, but I have used it to glue a variety of stuff in my trench making project along with Wellbond.  The glue really needs more time to dry, but I gave it the tip upside down test just now and with the exception of a little cat liter it passed.

Bases decorated with bits
Bases decorated with bits

So besides skulls and cat liter I raided the Citadel plastic zombie sprues for some guts and a stray arm.  I then found half an old plastic shield and I glued that to Sluggie’s base.  With the Beasts of Nurgle drying it was time to make the Plaguebearers movement tray.

I used the same piece of balsa wood I used to make the ‘monster’ bases, but I used a different exacto knife.  You need the best exacto knife you have to make precision cuts of the wood. I think my grandfather gave me this one, it has a hard plastic handle with a metal attachment.  I also got out my metal square, though I used the wooden ruler for measuring.  After measuring twice I repeatedly drew the exacto knife over the pencil line, using the square as a guide.  It didn’t go perfectly but it went better with this knife.  You don’t have to cut the wood in one pass, ten passes even might not cut through the wood.  When you’re mostly through you can try breaking it, then with a tiny bit of sanding you’re good to go.

Plaguebearers in movement tray test
Plaguebearers in movement tray test

I got out another piece of balsa I bought for my trenches, this one is about 4mm by 4mm thick.  One side seems wider than the other so I used the larger measurement.  After allowing for the wood lip to overlay the movement tray base, I got out my plaguebearers for a test fit.  I thought I was going to have to glue another piece to the back, but it fits pretty good with only a tiny bit of acceptable overhang.  In a perfect world I’d put a lip on the back, but that was too nice a fit already to mess with.

I cut the ends and got out a whole bunch of little orange clamps I got at Home Depot years ago.  These really saved the day or made the project.  I retired the UHU and used the Wellbond and made sure to use my finger to completely cover the edge pieces.  Then I wiped away excess glue on the side, then finally placed it on the base and clamped it down.  I repeated this two more times with the sides.  Again any slight overhang I just plan to sand off.

Why hobbists need clamps
Why hobbists need clamps

I took some pictures, then I got out the ruler and too another picture.  It appears to have 25 cm of interior space.  I’m not sure if the Plaguebearer bases are supposed to be one inch or 25mm, I believe because the game originated in England, 25mm is the official measurement, but even then there might be a mm of space.  With 25cm of interior width my Neatherworldly Mathematicians should ride comfortably in their new movement tray.

It’s gotten hot again, possibly good for drying the glue.  Later tonight or tomorrow I will sand as necessary and paint black the bases and movement trays, likely using the Delta Ceramcoat.  Then I’ll do some drybrushing…  I was going to glue sand to the edges of the movement tray but now I’m undecided…  I probably will. That means more drying time but I have until noon on Sunday the 25th to complete this stuff for the Warhammer 8th Edition Mighty Empires campaign at Strategies.

25 cm wide custom movement tray
25 cm wide custom movement tray

The Beast must go on

After my brief brush with infamy, I stayed up too late surfing dubious web content but managed to get up earlier than usual, actually in the morning.  After taking care of some unpleasant mundane tasks, I got back to work on my Nurgle Daemon army for the start of Sunday’s Warhammer 8th Edition Mighty Empires campaign.

The final three plaguebearers are sealed and drying and I dug out my three old Beasts of Nurgle as apparently they need to be re-based. I even looked into buying ‘monster’ bases but in the end just decided to make some out of balsa wood since I have quite the stockpile of that material due to my trench table project.  This was not super simple, I used a thicker piece and it neither cut well with a little jewelers saw nor with a possibly old dull exacto knife.  I got the shapes sanded the edges a tad and then discovered that ‘cavalry’ bases are longer than ‘monster’ bases.

Beasts of Nurgle being rebased
Beasts of Nurgle being rebased

I thought they fit under perfectly but there is a big overhang.  Ripping my old multi-piece metal Beasts of Nurgle off their bases was not an option.  I remember what a pain in the ass these models were to assemble.  it is amazing they’ve never broken, probably because in game terms they are usually horrible and thus never used.  In the end it didn’t matter I don’t plan on making a bigger unit of these guys, it is the front and width that need to be right, you can go as deep as you want I imagine.

If you notice, in the difficult to take picture, I set the Beasts up so one is on the extreme left of its base, one on the extreme right and one in the middle.  This is due to the tentacles which stick out past even the wider ‘monster’ base.

Now I’m off to the doctor’s office.  When I return hopefully the sand is glued to the base and the model is glued to the base, I used ‘magic German glue’ called UHU which I got at an office supply store.  I’ve been supplementing my Wellbond with that, especially when gluing sand to model bases.

Hopefully by the end of today I have the Beasts re-based, my movement tray done, and can rank up the 40 Plaguebearers for the family photo.  Then I’ll get back to working on some test models and then finally I’ll finish off this year’s Astronomi-con Vancouver tournament army.  This weekend is Astro Winnipeg, the original which should see some fresh photos and stories appearing online elsewhere which I’ll try to link to.