The Chaos Codex is in the wilds of the Internet, so people are starting to learn the nitty and gritty. I’ll probably still just run Plaguemarines until I have the time and energy to paint new toys.
I learned this from the Bolter and Chainsword if you actually want to try and steal the intellectual property of Games Workshop instead of waiting a few more days for your physical copy to arrive, I suggest you search the Internet using Topsy not Google. It’s also Debate Night in America so the Twitterverse and Blogosphere are extra busy tonight…
I haven’t played 40K in years it seems. My life is on hold. I got sucked into following the rumors and some overly opinionated B&C posters seem to have caused various threads to get shut down if not getting themselves banned. I’ve never been banned from any online forums, but I have become disgusted and left some. Sadly given all the other alternatives, the B&C is probably still the best 40K forum as far as I’m concerned.
In the past few weeks I’ve come up with two army lists. One is sort of a wish list based on rumors I read online. The second one is a throwback list back to the end of 2nd Edition and the dawn of 3rd. Basically it is all Plaguemarines in small 5 man squads to maximize champions and special weapons. My general will be a Nurgle Lord on a bike, giving him toughness 6 and making Plaguemarines Troops. I also want to try out my Defiler.
Plaguemarines seems to be a bit cheaper, they are 120 points for five and a champ. Just about every squad in the new codex comes with a champion, which combined with the must challenge and boons of chaos rules, will lead to people painting spare Spawn and Demon Princes in addition to more aspiring champions. I have several painted Beasts of Nurgle but I could use a new Demon Prince perhaps. I thought all my Plaguemarine squads had a champion model, but every squad doesn’t have a champion with a powerfist. I probably will run some cheap champs with just melta bombs, that is what I did in the past.
The other big debate I’ve seen in the blogosphere lately is whether Rhinos are worth it. I plan on using some eventually, especially Rhinos with Havoc missile launchers, but I’ve run foot slogger lists before… I need to do a lot of painting eventually, but my first proposed army list is entirely painted and should come to about 1500 points. I need to get my army out of storage and shoot more pictures of it to put on Flickr… I plan to use some Nurgle Terminators too, though ultimately I’d like some Khorne Terminators with the Forgeworld bits to go with the one I already painted. I plan to do some Nurgle Raptors, but I think Khorne or Slaneesh Raptors maybe better, I’ve been collecting bits for that but now I’ll have to get the new Raptor kit too, maybe some of the many 3rd party bits too.
I haven’t gotten to play sixth edition so I’m unsure how much anti-air I need. I was originally thinking Dragon thing, but I’m now thinking I might just add some more models to my Forgeworld wishlist… Cultists are something I’ve been going to do for a long time. I think a squad with a Dark Apostle sitting behind the Aegis Defense wall would be a good home objective sitting squad. It will take me a while to paint them, I think I’ll first concentrate on painting more vehicles that I already own plus maybe a Forgefiend, 8 shots at strength 8 seems like it could be fun, though most people seem to like the other builds… I always take the path last traveled.
I’m still anti-special character. Chaos seems to have a lot of special characters, I think Ahriman may be the best as I like the Warlord trait he gets. I think knowing what your warlord trait is in advance is a huge advantage and infiltrating three units seems awesome. I also like Fabius Bile as he has Strength 5, a special needle gun, and plus makes one unit better. You could totally make a super scoring troop choice with Fabius and other upgrades. Everyone is talking about Abaddon Deathstar Leroy Jenkins builds or Typhus horde J.R. ‘Bob’ Dobbs builds. I’m a slow painter so a horde of cultists will take me months to paint, but I have plenty of power armored CSMs already painted. I need to get some games of 6th Edition but mainly I need a job.
I plan to convert a new Chaos Lord of Nurgle on Bike model plus some mates for him to ride with. I have the bits but in the mean time I will just use a model I converted during 2nd Edition.
The tournament was yesterday, the convention ended some time today. I spent most of today recovering from the efforts and trying to overcome the pain in my back and legs… I need a new hobby or a new body.
I put way more effort into preparing for my demo game on Friday than I did for Lee’s Warhammer 40,000 tournament. I picked my army the morning of the tournament. I basically took the army I used in my last game of 40K, removed one HQ choice, replaced it with a dreadnought armed with twin-linked autocannons and then with the 200 plus points I had left over I thought, what costs 225 points, a landraider. This required me taking my special landraider transporting case, but that didn’t prove a problem until the end of the tournament.
I was told to arrive at 9 AM, so I set my alarm for 6:30. I didn’t get up until well after 7 AM after a sleepless night. I couldn’t find my proposed army list for this year’s Astronomi-con tournament. It turned out to be in the Warhammer Fantasy Battle directory on my MacBook Pro… I also grabbed one lascannon model instead of the that squad’s autocannon model. Other than that I arrived and promptly had a half hour or more to sit around and wait for other people to arrive before we started game one around 10 AM.
My game one opponent was Space Marines, in fact all of my opponents were loyalists space marines. There were a lot of them, with only one Imperial Guard player, last year’s army of choice at Astronomi-con. There were actually three other Chaos Space Marine players. One was running an old army which had Kharne and I never got a picture of it. The other was running the hated, double deamon prince with lash, with doubt defilers and a bunch of obliterators Iron Warriors list. I’m not sure why you try to piss off and antagonize your opponent, but if you want to, that is the army list to do it.
There were lots of Blood Angels with perhaps only one Space Wolf army. There were one or two Sister’s armies along with several Grey Knights. There were at least two ork players along with some Eldar and Dark Eldar. Hopefully Lee makes a list of which armies attended and where they placed available.
I didn’t win.
I was using a far from optimal list, one with limited mobility, limited anti-tank capability and no dedicated assault squads. What I did have was a high model count and every autocannon in my miniature collection. That was kinda the theme.
My opponents name escapes me, I’d never played him before. He had a black space marine army, which was partially painted. Hopefully he gets it painted in time for Astronomi-con which is the highlight of the Vancouver 40K year. It still doesn’t have a date, but it will be sometime this summer. As the boys from Winnipeg like coming to Vancouver during the summer…
I do have his army list, he had Lysander with a terminator squad in a Landraider Redeemer. I basically never shot at Landraiders or anything that autocannons couldn’t hurt, instead shooting as much as I could at whatever squad looked the most expensive. He had two tactical squads, two landspeeders, and a devestator squad which must have spent the whole game in a rhino…
Missions were randomly assigned and kept secret from your opponent. This was a throwback to second edition. It also resulted in a lot of ties as in most of my games I accomplished my mission and so did my opponent. It also resulted in some surprised winners of overall and best general. Deployment was also randomly determined on a game by game basis, which worked less well in my opinion. It would have been just quicker to have all the games have a simple deployment or to have game one be Dawn of War, game two be another deployment, etc. etc.
The tournament was 1700 points. I think 1500 points is the optimal number for a game of Warhammer 40,000 played on a six by four foot table. As a result of it being 1700 points and neither me nor my opponent being the keenest of 40K players with every rule memorized, we struggled to get our game in. I think Lee would be wiser to switch to 1500 points or even smaller on a one day tournament. It would result in less special characters and increase the likelihood everyone would have their army painted.
My mission in game one was kill points. Some people don’t like this, but I could care less, a mission, is a mission. How you perform it is what matters. I ended up not succeeding in killing more kill points worth of stuff than my opponent. I did kill Lysander and his little friends. I also killed my share of tactical marines, a rhino, but I never could hit the damn speeders and I don’t think I shot once at his landraider Redeemer. A better army list would have some power gloves, or melta bombs, or melta guns. I didn’t have any of that stuff. I had one combi-melta and one chainfist as that is what my terminators were armed with…
If I have time and energy to spare, I’d paint another combi-melta or chainfist model. It is a struggle every year to get my proposed Astronomi-con army done. This year I’m doing pretty well. I have five partially finished bezerkers to finish then four other models. Alas those four models include: a rhino, a daemon engine, and my general…
I think I ended up drawing on the secondary objective. The secondary objective was always four randomly placed objectives, one in each quarter of the board. With no dedicated transports I was hard pressed to get any that were far from where I deployed. I twice deployed in a single quarter, this is far from optimal when you have a Chaos Dreadnought in your army.
The Beast Rabaan ended up killing at least 7 Nurgle Renegades. He may have killed a Grey Knight, but in the first game he was shutout and died to a multi-melta I believe. Multi-meltas are good, the only way a Chaos Space Marine army can get one is on a Dreadnought and unless they make dreadnoughts cheaper or give some other incentive to take them, they’ll sit on shelves like mine usually do.
It was very obvious this tournament who had a new codex and who didn’t. I still think historically Eldar are the best army in Warhammer 40,000 in the hands of a good player. But the way the marketing is geared and the way GW is set up it is to sell the latest greatest models. In order to do this they make the rules better for the current army lists than the old army lists. Grey Knights, Blood Angels, Space Wolves, and Tyranids were doing well. Imperial Guard seems to have had its moment in the sun, but currently it is probably the most versatile and cost effective army. 40K is close combat focused to a large extent so super characters, and wonder units both sell well and are rewarded when they get into H2H. The marines and the dark eldar have no shortage of ways to get their elite models into close quarters, Chaos is a tougher slog, especially when you choose to take no rhinos…
Apparently Imperial Armor stuff was OK in this tournament. That is a staple of Astronomi-con and that must be rubbing off on Vancouver tournament organizers. I didn’t know this in advance, not that it matters. I am broke and unemployed. What Forgeworld stuff I own is to improve the looks not the performance of my army. Not all Forgeworld stuff is cost effective point for point in game, but it always looks cool.
I was doing alright after one game. I was never in the running to win. I just don’t care or try as hard as some people do. I play for fun and I use the models I’ve been collecting and painting since I was a teenager. Which is getting, longer, and longer, and longer ago.
I drew Mark Spidal who is notorious for complaining about his luck and the unfavorable rules. He had a brand new one day old Grey Knight codex and apparently it was my option whether I let him use it or not. I did and he proxied some things. Hopefully he gets everything to his liking and painted in time for Astronomi-con.
No excuses then Mark!
I set my army up in one big long line with my Landraider on one flank and the dreadnought on the other. Once again I won the role to deploy first and go first but this time, my opponent successfully stole the initiative. Mark moved around but didn’t kill much of anything. At the start of my turn, my dreadnought went crazy and killed three Nurgle Renegades with his guns.
Turn two same thing, the Beast Rabaan goes crazy and blasts away more of my models. The rest of my army concentrated on killing his Grandmaster and the Grey Knight terminators he was with, as I reasoned they would cost the most and have the most spiffy rules. My actual mission was to keep my commander alive. To that end I put Lefty in my Landraider and he stayed there all game. Mission accomplished.
Mark must have been feeling it as his Grandmaster despite having his terminator buddies shot out from around him, charged my ten man terminator squad. He threw in another Grey Knight squad in support. It was ultimately no contest. Why would you charge a terminator squad that outnumbers you? Mark and the Grey Knights got to go first and he had a bunch of power weapons and special rules, but in the end I ground him down.
Mark then started retreating. He was down to about 8 Grey Knights at the end, plus of course two landraiders… Before his full fledge retreat and hide his Brother Captain and his squad decided it would be a good idea to advance on my Nurgle Renegade tactical squad sitting on the centermost objective. They were fresh off killing my Havocs in H2H and must have been feeling it.
Never walk within 12 inches of a stationary tactical squad. 2 autocannon, 2 plasma gun, and 16 bolter shots later none of those Grey Knights were alive.
In the end we tied. I kept my general alive and Mark’s remaining living Grey Knights allowed him to complete his mission. We both had a single secondary objective. Mark claimed after the game, he could have won by ramming my tactical squad with one landraider, but instead he shot at it. This all sounds wonderful in spirit, but I could have done a lot better with a couple of rhinos instead of a dreadnought which killed more of my models than it did his. Also his special rules and snazzy characters were killed by tactical squads and sub-optimal Nurgle terminators.
My final opponent was another Vancouverite who I’ve played before at tournaments and local stores. He was using his Salamander Space Marines but he had changed his army list significantly in preparation of this year’s Astronomi-con. Turns out James has fallen in love with scouts, he had three squads of them. One on bikes, one in the fancy landspeeder, the final squad was more traditional with sniper rifles and a missile launcher. The assault scouts had sergeants with powerfists. The sniper scouts were led by a special character, Sergeant Telion. James had another special character, Chaplain Cassius.
Chaplains are inherently annoying and another thing loyalists space marines get that Chaos Spacemarines do not. However anything that can be killed by an autocannon or a bolter I can kill, so Chaplain Cassius and his fancypants Vanguard died to massed fire eventually, but not before becoming the first unit to get rid of the Nurgle terminators, after they failed their break test and the last two were run down…
This game was hard fought. It started out with James scouting across the board with the bikes and the speeder scouts. He also dropped a dreadnought almost on top of my noise marines. I had gotten first turn, I think, but a lot of stuff was out of range or hidden from sight. The Beast Rabaan went crazy and killed some more Nurgle Renegades after I lamented how disadvantageous a Chaos dreadnought was especially in corner deployment. Maybe I should just stick him in reserve every game, or just not field a dreadnought which is the best plan for a Chaos player.
Loyalist dreadnoughts are a lot better. They get drop pods. But that doesn’t matter when you deviate off the board. That was the end of that fellow.
The Librarian warped across the board with the Sternguard to further threaten and surround the Noisemarines. They along with my sorcerer were shot at a lot then charged by two scout squads. The powerfists did their work and James must have been feeling it as he later charged my Nurgle renegade squad. Despite half of them not getting to fight in the first round due to being up a tower, I hung on and later routed both scout squads, proving the power of the humble tactical squad.
The Beast Rabaan went crazy again on turn three, this time though he ran towards the enemy, eventually getting into H2H with a preadator tank and ripping off it’s turret and immobilizing it. I continued to fail to hurt landspeeders despite shooting many autocannon and bolter shells at it over the course of the game…
The game was getting down to the nitty gritty and once again time was tight. I reorganized my troops to maximize fire on the scouts who were running away, plus the Sternguard and the Vanguard. I killed the scouts, all but one Sternguard eventually, but the landspeeder and Vanguard were luckier. The Sternguard and Vanguard charged the dreadnought and the terminators. I liked my chances but special rules did me in. Before he died the Librarian casts some power making him able to hurt the dread in H2H. And the lucky saves for the Vanguard continued and they won the combat with the termies, who promptly failed their break test and the survivors were cut down like the cowards they were.
The last Sternguard went and hid between two tanks and the scout bikes rallied and also hid. I had been redeploying my Havocs who finally got a bead on the Vanguard and along with the Nurgle Renegades I think I killed all the fancy pants loyalists. In the end James and I both accomplished our mission, but I lost the secondary one I think. Not enough mobility and scoring units.
Then people started to clean up and await to hear who won the various trophies and door prizes. I didn’t win anything, but this wasn’t a surprise or the goal of the day. Lee forgot to remind everyone to come to Astronomi-con Vancouver, but Dan Miner and the WCP crew are running another tournament next weekend. I don’t know if my back and life can handle two tournaments in two weeks…
I have lots of other priorities in my life and spend most of my hobby time painting, or reading online, or blogging.
Other attendees had fancier cameras than my iPhone so I’m sure more and better pictures will appear online eventually, I’ll try to link to pictures and accounts I come across.
Someone decided today was the day old bloggers, post old stuff, about old minis or something. I’m not sure. I finished painting my naked chicks, but I can’t show anyone a photo for fear of offending Zee Germans. They are however old models that I got in a trade in I think 1996. Remember 1996? That was Warhammer 40,000 2nd Edition. Also known as the big one, as that was the edition that had the first box with models and rules. I still have unpainted models from that box…
I’m known online and in Vancouver for painting old out of print models. I’m also known for still working on my old armies, rather than start a shiny new army, so old stuff day is a bit redundant for me. This blog is only a little over a year old, but I’ve been blogging for over five years and posting pictures of my minis to the Internet for even longer… So lets see what old stuff should I recommend to Malcolm, oh wait Malcolm can’t be bothered to read this blog, as he thought my naked chicks were in fact Daemonettes…
Every few years I try to paint some Goblins in the hopes of getting a painted Goblin army on the table. The new book is out and one has my name on it at the LGS, so here is the command group from one of my big blocks of Night Goblins that I painted back in 2006.
I’ve painted a few models that have become famous and people have talked about them in foreign languages on boards you’ve never heard of. I know this because I look at web analytics and do Google Image searches and such. Blastmarker Billy is one of those famous models.
I should still take more pictures of my old models, people ask me to on forums, but I don’t have the really fancy camera and I just would rather work on adding to my painted miniature collection rather than documenting every model I’ve ever painted. None the less a lot of photos have been posted to my vanity domain over the years, but the best of them are on Flickr now too. I guess I’ll throw in a few inline images from there and call this post done. ;-)
The first three models that I’ve finished in a long time. Soon they’ll go in the back of a miniature cabinet never to be seen again for a few years as they don’t figure into any current army lists. Maybe I’ll work them into whatever army I take to Trumpeter Salute, assuming I make it. I really need a job.
These three models are pretty spiffy for filler. They are kitbashed or converted from a number of different sources, loyalists, Imperial Guard, OOP Chaos, Forgeworld etc. etc. They are painted purple, relying heavily on the Foundry Royal Purple triad. I also used Vallejo and maybe even Reaper Master Series paint in addition to various new and old GW/Citadel pots. I even used a bit of Winsor & Newton Ink.
I added to my repertoire by painting the glow around the coils of the plasma gun. I used a larger than usual dry brush and roughly followed the technique of Ron over on FTW, though I use my own recipe for the coils. I never usually paint the glow as it can get a bit messy, it also can cover up carefully painted details. It’s a trick best left for the really good painters or those who want a ‘trick’. It looks best at arms length not under extremely close view.
I used my own rust techniques along with a fair amount of custom washes on these models. Most everything has been detailed in previous posts. I just had to finish up the bases and a few details last night, then today I just did some final touches before photography and ultimately sealing.
Next up is some more models that I assembled and even bought without really needing, just because other people were doing it and I have to preserve my reputation as the Nurgle guy. If you guessed Forgeworld Deathguard Terminators you’d be correct. I built these when I should have been studying for a CFA exam I believe. After that I will assemble some more models, at first I was going to just do four metal OOP Bezerkers but now I think I’ll do some plastic models to complete two squads for my proposed 2011 Astronomi-con Vancouver army.
Damn it! While putting on the last of the rust I dropped the lascanon guy. He had tipped over numerous times, but the drop broke him. He has metal arms but a plastic and resin body so the lascanon is really heavy. My super glue had dried out but I’d recently bought some Zap-a-Gap but that didn’t take for some reason, I even busted his other arm. Now I gotta run so this post may wait until later this evening or tomorrow. I think I finally got him back together but that was the best one and now it picked up some chips and scrapes I gotta touch up.
Unfortunately in addition to being late, this will be the last update for a while. We’ve suffered a death in the family so I’m at my mother’s pitching in. I’ll be back in Vancouver next week and hopefully will pick up where I left off on the hobby front.
When I get mine done it will be more modular, but unfortunately I’m doing all my trench lining by hand and I’ve done a lot more texturing of the battlefield. I’ve gone for a more authentic WW1 look, rather than a pure Sci-fi look of Madscuzzy’s board. Lets see if I can get some pictures of Dyer Straights and his board onto my blog.
The first two images are from the Bolter & Chainsword thread and are copyright Madscuzzy who has an overly fancy website where the 40K section doesn’t work quite right…
Below is a picture of Jason Dyer’s table and the Egyptian table formerly at Checkpoint Charlie’s in North Vancouver and now in the Astronomi-con terrain collection.
I procrastinated away the morning. I just lay in bed for hours. It is too bad you can’t just visualize the model being finished then it will finish itself.
I’ve spent the last three plus hours painting purple flames. So I decided to celebrate and take a picture of the models, especially the base of the Terminator Lord. I used a different camera position so hopefully all the work I’ve done on the resin base is visible. Before anyone asks it was made by Scibor. Gotta find the link now.
The purple flames are my new dark purple recipe with slight variations for where on the model the flames are. The 3D flames are highlighted where as the free hand flames are painted with the lighter colours in the centre. You can have it both ways as far as I’m concerned. I mean they are demonic purple flames, the laws of physics don’t apply.
I still have to paint:
Silver metallic bits
Bones and Skulls
Belts and leathers bits
Terminator Lord’s Loin Cloth
The Sorcerer’s Force Weapon
Then it is final details like eyeballs and touch up work. The grey stone on the bases needs a little touch up, but I’m waiting until after I do the Brass Trim. The Sorcerer’s base actually has a lot more detail behind him, bricks, skulls, shell casings etc. It is going to be a long night, but I think I will soon leave the house and get some fresh air and a bite to eat.
My right knee is really bothering me. Too much time spent hunched over the painting table this week…
Although I decided to start a dedicated hobby blog, I also decided not to import all my older hobby related postings from my personal blog into WordPress.com, instead I give you this top 10 list for the benefit of anyone stumbling upon my work for the first time. Greatest hits particularly in the top ten format are popular with websurfers so read on McDuff: