The Great Rebasing Begins

Astute observers may remember I previously rebased my terminators and my Beasts of Nurgle…

Astute observers may remember I previously rebased my terminators and my Beasts of Nurgle, but for 9th Edition of Warhammer 40,000 I’ve decided to rebase if not my entire Diseased Sons army, then at least the models I’m most likely to use.

Due to Bill’s fascination with all things campaign we will be playing a crusade, for real this time, he means it. So I dutifully picked out 50 PL worth of stuff I basically own even if it isn’t armed perfectly let alone optimally. I threw in some cultists even though I haven’t painted a minimum squad size, I may have to run some partially painted ones depending on when our first game is. I also will rebase the 20 or so models needed to start the campaign that are clearly on the wrong base size for 9th Edition.

Set up my paints on a small dedicated desk

I actually started on this daunting task the other night, before and even while writing my previous blog post. I remember filing little tiny metal skulls I got from Black Cat Bases, but I also plan to raid the bitz box for bitz to scatter on bases. Going forward I’ll acquire more 32 mm and likely even some 40 mm resin bases. I have many 25 mm ones. So cultists may get some very nice bases, though perhaps not the first batch.

Because I’m old, I’ve got a lot of painted, unpainted, and even some models I’m repainting from the 90s. Some may be older still with sculpts dating back to the 80s but I first played Warhammer 40,000 in 1993 I think. I used to save models and bitz for future conversions, but now I just want to get a usable and hopefully fun to play army on the table top. I might convert a sorcerer in terminator armor, but to start the campaign I just plan to use McFly. Malignant Plaguecasters should be on a 32 mm base it appears, but most HQ is on a 40 mm base or bigger.

Last Friday I got a new iPhone, an iPhone 13 mini, but it was not a smooth transition and I still am trying to set it up perfectly, I may never get WeChat to work again. It seems to be trying to move all 21,000 photos I’ve ever taken on to it, which is not what I want Apple. One upside of a new iPhone is better quality pictures, I actually plan to rephotograph my army, starting with a few snaps every #ThrowbackThursday which starts tomorrow if you’re on the ‘Gram. But I’ve also noticed my header images are always dark. I use a program called GraphicConverter and have used it for many years. Apparently I am two versions behind. It has a lot of options, but I think something happens when I alter the canvas size that darkens the image, I also wonder if my WordPress theme is doing something weird, none of the other photos end up so dark.

Editing Photos of Miniatures

Just like I don’t know everything about 40K, I don’t know everything about editing images. I do have thirty bucks and I do support small independent developers and have done so for over twenty years, so I’m upgraded to GraphicsConverter 11 and using some new options replaced the featured image for this post. It’ll be too late for keener RSS feeds but it looks a bit better. With my lightbox, new iPhone and an actual Panasonic digital camera on a shelf beside me, there really is no excuse to keep taking crappy photos, other than I’m in a hurry. It is once again after midnight, that seems the only way I get updates done on my website sometime, sacrifice sleep, it isn’t like I have a social life anymore.

Stripping Paint Off Old Models

Before Pinesol

Oh well, people who don’t take the time to look around will think I’m a terrible painter or photographer. Also late last night I searched and found a few classic sculpts that I won’t paint right away, but want to tackle before I my eyesight gets worse. This includes the copy I bought used at Sentry Box of one of my favourite Nurgle Renegades. It was painted, but I stripped it using 1 part Pinesol and 3 parts water. I don’t know if that is the optimal ratio or product, but Pinesol is less harsh on plastic, the backpack may have gotten a little soft and one little nib may have broken off, but as you can see by the photos after about a 12 hour soak you can scrub most of the paint off with a toothbrush easily.

Model in Pinesol and water

I stripped a few orks, but I haven’t seen those models recently, maybe I didn’t strip them, I just sorted them for stripping, but repainting old Rogue Trader era models or early 2nd Edition models has little appeal. I’d rather rebase them and get them back on the table under the current rules. I’ve decided my demons can stay on square bases, they are all metal. I won’t be putting any more demons on square bases though. Bill never asks to play 2nd Edition 40K or 4th Edition WFB.

I’ll give it a go over with a metal pin next

We are very busy at work, so most days I take a nap when I finish working and I really want to get back into the habit of exercising, so my painting time is limited. I want to rebase and enhance the bases on my existing models, but most of the models I paint will be better than battle ready, but maybe not quite up to the standard I was capable of 20 years ago. I just don’t have the same motivation and work really is busy. Maybe in Q3 I’ll have more time.

If you have thoughts on the best ways to strip paint off old minis or how to rebase models for the current editions of Games Workshop games or even tips and tricks for photographing your miniatures and editing those photographs on you Mac, you can leave a comment below.

I don’t know everything about 40K

Some bloggers are probably afraid to admit this, but in my second game ever of 9th Edition I lost and I made one of my worst mistakes ever…

Some bloggers are probably afraid to admit this, but in my second game ever of 9th Edition I lost and I made one of my worst mistakes ever while in a hurry to get to H2H. Bill and I did talk about letting me correct my mistake and maybe it would be a better story if I rolled snake eyes on my charge roll, but I straight up forgot to charge half my army, even though I advanced up within a few inches of the enemy.

Thin Green Line

I really need to learn the phases of the game better, so I hope we can play another practice game before we start our campaign. My army is also vintage, I don’t think I field one in-print model, but I don’t even know what is in-print. Basically if it is metal and has metal bits it isn’t in-print right?

In my first game I did a better job of picking the army and remembering most of the rules, this time I just took stuff to try out more rules, swapping out one plague marine squad and my chaos lord for a defiler and a Malignant Plaguecaster. I also just winged my relics and warlord traits, but when you literally forget and don’t know the rules you’re bound to lose eventually.

Obviously I need to make a really good cheat sheet, because some rules have to be done at the end of your movement phase or in your moral phase or in a certain order. I also learned the Malignant Plaguecaster isn’t that tough. What kind of HQ choice doesn’t have an unmodified save? I’m giving serious consideration to trying the Chaos Sorcerer in Terminator armour, but realistically I’ll never have such a low model count army again. Bill wants to play a larger battle and I want to paint some cultists so I’ll have some bullet catchers and just more units to move around on the table. This is why I want to buy and paint chaos spawn too, they are a cheap unit I can leave on an objective.

I’ve forgotten the mission we played, you got extra points for killing stuff and we didn’t have any secondary objectives. This affected me, because I basically went full speed ahead into the enemy guns when I actually had the longer range weaponry for a change. I could shoot 48 inches or even 72 inches whereas Bill’s Ultramarines could probably only shoot 24 inches. So in hindsight I should have deployed differently, hid in the far corner. That is not my style, my army is usually designed to be in bolter or better grenade/charge range but in this game, in this mission, I would have been better served to be patient.

My Deployment

Turn One

Those who have played the game more than once will have spotted my mistake. I already mentioned how I didn’t need to set up so forward in hindsight as for the first time in a long, long time, I had the greater range. I could have sat back and shot instead I took the first turn and advanced. I also put all my models on foot in the rhino.

The reason this was a mistake is you can not use psychic powers from inside a transport, or at least that is what Bill said. So after advancing, spending points to boost my Malignant Plaguecaster, he could do nothing because he was in a rhino. Bill is anti-rhino, but his models move more than 5 inches a turn. In the future if I’ll buy and paint a bunch of models that I can move quicker, but in the mean time I have rhinos. I don’t know if I need three, but two or even one will probably be in any list I make going forward.

So I did kill stuff in my first turn. I shot the cheaper marines most likely because the Eradicators I believe they were called were hidden from sight. In future games Bill will find I’m a lot more disciplined and I will shoot at one squad until it is dead, likely his favourite squad.

Full Speed Ahead

My first turn went OK, but if you’re guessing my lone rhino and my one defiler took a lot of return fire you’re correct. Last game I popped smoke and survived, this game the rhino died to massed fire and Boris the Defiler took some damage but he could heal so after one turn I wasn’t in too bad of shape.

Turn Two

I disembarked from my destroyed rhino away from the enemy so I could get the charge. We had staff and customers stop by and ask questions, but I used McFly the Malevolent my Malignant Plaguecaster to both hurt the enemy and boost my one plague marine squad, but in my hurry I forgot his rule where he can do mortal wounds and I forgot other rules that plague marines and Death Guard have. I was much more disciplined in game one. In game two maybe I was overconfident or I just wanted to see what would happen when I through new stuff on the table.

Boris the Defiler did well, having an invulnerable save is nice, something any warlord should have. I’ll probably never run a list with just a Malignant Plaguecaster again. I’ll probably have a lord and then either a demon prince or even as alluded to above the chaos sorcerer. I also want to paint cultists and just field more models so any vulnerable models can not be targeted at all.

My charge went OK. The plague marines beat the Ultramarines. The sorcerer didn’t roll high enough, but after advancing my Defiler again on the Eradicators and their mega meltas I completely forgot to charge into them. I said I was going to charge both to Bill and the guy who kept stopping by and chatting us up, so maybe I can blame him, but I was just so chuffed to try and pull off a boosted plague marine charge I forgot about the other flank.

Can You Spot the Problem in this Photo?

One Ultramarine survived and fell back. I should have either tried to cut him down or realized this was going to happen. McFly the Malevolent needed to roll one inch more, so positioning models when they get out of rhinos is another thing I need to work on. I’m also used to independent characters joining and leading squads which just doesn’t happen anymore.

So in Bill’s turn I took point blank fancy plasma gun fire and point blank fancy melta gun fire. I used the stratagem to explode the Defiler, but once again one wounded Ultramarine survived.

Always Remember To Charge

Turn Three

After learning the importance of remembering to charge or stay away from Eradicators, this turn I learned that Malignant Plaguecasters are not that tough and need someone else to take the shots for them because they have no invulnerable save. I gave mine Revoltingly Resilient but next time I field one he’ll have a meat shield or some bodyguards.

Bill learned in turn three that Death Guard relics are pretty good. I paid an extra command point to have one on the champion of my plague marine squad, the Plague Skull of Glothila. So when I finally remembered to use it at the end of my movement phase it wiped out Bill’s warlord which was a Librarian, it will be harder to pull that off in the future.

The Librarian may have charged into H2H in the previous turn, in fact he must have, but once again I was left standing at the bottom of building filled with supercharged plasma rifles. Bill won the rolloff to choose deployment zones and in hindsight as I already said I should have set up deep in my corner and made him climb down instead of rushing right into the guns.

Once the Malignant Plaguecaster was left all alone he became a target. I actually charged the green plague marines into the plasma gunners, Bill explained that it was possible if I rolled a certain number and then I rolled that number. In game one I had lots of command points, in game two I spent two before turn one and then I must have used some 2 CP or more cards because I spent them as fast as I could earn them. In a larger game with a Tallyman I should have more command points for re-rolls.

Those about to die, we pollute you

So once again Bill withdrew from combat, then because he is Ultramarines he could just blast my plague marines with plasma rifles. The mega meltas or whatever they are called and some sort of graviton pistol shot McFly and the game ended as all my models were dead.

Learnings

If you look at the picture above and I’d rolled slightly better it would have been three models versus three models at the end but it wasn’t. So what did I learn, well a lot, you learn a lot more from a loss than a win.

  • Spend more time choosing your army, I don’t have every model or combination painted, but I have a lot of painted models so I think I can field a slightly more competitive list.
  • Write down all your special rules and especially when you can use your special rules. I still forget rules and don’t necessarily use the rules I remember optimally. We’ve been just playing for fun so I just try stuff.
  • Reread the core rules and campaign rules because clearly I still don’t know them.
  • Shoot stuff until it is dead. I used to be good about this, I took guns that shot more than 24 inches then proceeded to move full speed into the enemy. Next time I may have a Defiler and his job is to defend my deployment zone, not advance.
  • I don’t need to charge to win. Especially after seeing the Ultramarines take the charges then just disengage to shoot, I too may be better with more guns. I’m going to spend a lot of time and effort trying to come up with the optimal or at least an effective plague marine squad, this game I took the exact same five green guys as last time. Next game I’ll probably have at least one ten man squad.
  • I need to paint new toys. In addition to cultists and plague marines I’m going to have to add some new heavier hitting units. I might get to some characters this year, but eventually I’ll need demon engines as bolters and chainswords just don’t cut it.
  • Plague Marines can’t have chainswords or even bolt pistols. I have a lot of models not armed legally let alone optimally. I don’t plan to bust off any plastic weapons, let alone metal weapons, but I do plan to rebase and move models from squad to squad. I also plan to paint 10-20 more plague marines as I need them to be my workhorses. I know people complain all the time about codex creep, but my army is stuck in the past so I need to stop procrastinating and crank out some reinforcements especially as Bill is dead set on us doing a campaign.
Mind the Gap

Back to painting and updating my army

I actually started upgrading models before starting this blog post. My base expanders don’t work on every base either because the conversion is too elaborate or the base is a resin base from a third party. I need to buy more blank 32 mm and 40 mm bases and I also plan to get some fancy resin 32 mm bases. I’m reluctant to rip models off their base, instead I may just do what I did with my terminators and glue the old base onto the new base then add texture and details.

It will take time, but I only need to do the models I plan to use soon not every model I own. I was going to demote McFly, but now I think he’ll be my Plaguecaster, I really don’t need to buy and more importantly paint more models, I just need to rebase him. I’m unsure if he goes on a 32 mm base, I think all HQ go on a 40 mm base now, but it seems he may be on a 32 mm base.

I’m also not worried about bolt pistols. I’m just going to treat plague marines with bolt pistols as fine, if they also have chainswords or something they can no longer have, I’ll have to use them as Nurgle Renegades in the future, but regardless I think they need to be on 32 mm bases. I’m going to have to get good at rebasing models. I also need to find my needle files.

I’m going to order more bases both blank 32 mm and 40 mm but also some textured ones. I’m going to try some new vendors on Etsy one day but I’m also probably going to get some Micro Art Studios ones as they are so nice. But then you look at the exchange rate and shipping…

Currently, I have so many 25 mm resin bases, I doubt I’ll ever paint enough cultists, but I’ve got to try, I’m pro meat shields as an old school ork player. I need to assemble and paint 8 cultists as soon as I can, probably two batches of four, but I might build 8 at once, maybe even tomorrow. I’ve put off for too long updating this army and painting models, but I definitely need to find my needle files and organize my paint.

If you have thoughts on all the things I did wrong, how I should defeat Bill in our upcoming campaign or the best technique and materials to rebase a 100 plus models you can leave a comment below.

Big Plans in 2022?

As this year comes to a close, I find myself in a familiar spot, at my mother’s kitchen table editing old blog posts. My paints and minis are back at my place in Calgary and I’m not sure how much I’ll accomplish but I’ve definitely made miniature painting plans for 2022.

I’m not sure how much gaming I’ll get in. We are in the middle of a big project at work and we were basically forced to take time off for the holidays as few vacation requests will be approved in Q1. But the biggest detriment to Bill and I’s gaming plans is the resurgence of Covid-19. Several Canadian cities and provinces have been setting new records for most new cases in a day as we are in the midst of the fourth wave of the pandemic.

Yoast will assure me that content maintenance is not a waste of time, but I fear too many years have passed, whatever readership and popularity I had online is long gone. There are of course reasons why I went something like five years without posting to this particular blog, but it wasn’t because I completely gave up blogging, though I probably should have.

My original blog, the one known as “Muskblog” may be the most popular thing I maintain online now, but it wasn’t always so. The original home of my gaming and miniature painting efforts used to be much more popular, then there was the years I spent studying, the blog of study materials I gave away used to be hugely popular, but in 2021 I’ve ran most of my web properties into the ground through neglect and focusing on other things than my follower count.

Now everyone uses social media and actually sitting down and typing let alone organizing your thoughts first is so passé, why not just speak into your phone whatever rambling diatribe comes to mind and stream it live while you storm the US Capitol building? I doubt I’ll start a vlog or a podcast, but in 2022 I’m going to get back to painting regularly and will post quick work-in-progress photos to Instagram.

I also plan to use the light box I bought and my camera to photograph old models better. I’ll probably take part in #ThrowbackThursday but I’ll also upload higher resolution photos to Flickr maybe even build something new and cool, it all depends on how much of a drain work is. I don’t want to spend my entire life in one little room, I plan to resume going to the gym when Covid allows.

While doing my content maintenance I wrote out a list of ten hobby priorities for 2022 which I can repeat below:

  1. Paint more Plague Marines
  2. Paint a Necromunda Gang
  3. Rebase Old Models for New Rules
  4. Paint Chaos Cultists
  5. Paint Night Goblins aka Gloomspite Gitz
  6. Employ simple but effective miniature painting techniques
  7. Paint Chaos Spawn
  8. Paint More Nurglings
  9. Paint Non-Nurgle Chaos Space Marines
  10. Paint some Orks or Orcs or however GW spells it

Loyal readers of this website will note I’ve already done most of this. I’ve never painted an official Chaos Spawn model, but I have painted several Beasts of Nurgle and sometimes the rules for those are interchangeable. Number ten will be a real stretch, but I might try and paint some orks for Kill Team since I own an Ork Kill Team.

Now I should probably carefully choose ten links where you can see my previous work:

Yoast’s article also prompted me to look at Google’s search console for the first time in a long time. I can’t use that tool on this blog, but my main blog ranks well for obscure iTunes error messages. The website devoted to the Diseased Sons actually ranks worse than Muskblog, but it ranks for better terms such as:

  • nurgle
  • old plague marines
  • plague marines paint scheme
  • nurgle marines
  • plague marine conversion
  • nurgle chaos space marines
  • painting plague marines
  • nurgle space marine
  • nurgle chaos marines
  • plague marine conversions

As you can see some people use the plural in their search and some people don’t. So as an early Christmas present to all fans of Nurgle, I’ll dig up five more links to old content, because I’ve definitely painted all the old plague marines.

  1. Gallery of old OOP Plague Marine Miniatures
  2. Before and After pictures of old OOP Chaos Renegades I stripped and repainted
  3. Step by Step journey to paint a Forgeworld Death Guard Dreadnought
  4. Gallery of a Nurgle Plague Marine Army I took to a Grand Tournament
  5. Step by Step journey to paint an OOP Nurgle Renegade with Heavy Weapon

Those links have a lot of old out-of-print Nurgle Chaos Space Marine miniatures along with a lot of old paint colour choices but hopefully some techniques or inspiration people can use today or at least a little escapism from Christmas and Covid. Stay safe and if you have big hobby plans for the new year you can leave them below the army shot. Embedding from Flickr is easier on my other blog…

Diseased Sons Army
Diseased Sons Army Circa April 14th 2003

Played a game of 40K

My first in seven years, Nurgle be praised!

I know both my regular readers will be shocked, but despite buying Kill Team proclaiming it the future, Bill wanted to play the big game. So after much complaining as my models were still boxed up from my move, I dug around and found the models needed to play my first game in seven years, Nurgle be praised!

Everything seemed easier in the olden days, picking an army, painting, playing the game. It took me hours to unbox and redisplay my miniatures at my new place. Only two broke during my move, one may have broken moving to Calgary but I never fixed it, an old Rogue Trader Ork Warbike, but the other model that broke was the Inquistor scale Space Marine.

Inquisitor Scale Space Marine

I now have less models in my Ikea display case, basically the Diseased Sons plus some of their allies. I’m not sure I trust the extra shelves and the models seems safer in foam. I will probably order additional Battle Foam and given my army was 13 models a new case. Bill wanted to play 500 points or 25 Power. I of course agreed and after getting the revised power levels from my iPhone I learned that a plague marine squad with a rhino was ten and a lord was five and my army was chosen.

This is of course an over simplification, all my models were still packed from my move, so I had to unbox them, the last case I unpacked had the two rhinos I wanted to use. Then I had to choose which models I would actually use. But before that I had to choose my secondary objective which we didn’t use, my plague company, my warlord trait, my relic, and I also wrote down all the rules and the pages they were on. It wasn’t until the last turn that I think I started forcing Bill to lose one toughness.

So my lord was Maceo the Maligned, he was painted while I was an MBA student, maybe the only model beside a plaguebearer that I painted on campus. Basically I’ve stopped playing and painting several times for school and work and other life events. So some of my models are from when I was a high school student, others were painted in Japan, but most of them were probably painted in Vancouver, but some were painted in Calgary and Ottawa. I even painted in Yellowknife.

My models also have campaign badges which correspond to major tournaments attended. But while trying to put them in the display case I had trouble reading the unit markings and I painted them! So yeah I think my eyes are getting worse, I had trouble reading the cards. I bought those at Sentry Box just before the game, I think they do help, but every time I buy more stuff, I end up not playing again for seven years…

I took Maceo because he had a mace which I used as a Power Maul. He also had a kit bashed combi-plasma. I basically brought a variety of models just to see what they did on the table. So to that end, I made a green allstar squad and a purple allstar squad. I just cherry picked models rather than worry about squad markings.

I was going to bring Bob the Necessary Evil, I always bring Bob the Necessary Evil, he is the necessary evil! But then under Bill’s proposed rules I didn’t have to pay points so why not have a plasma pistol so I took a model which may have a name but I’ve forgotten. I think of it as a new model, I know I built it for a tournament, I know Malcolm liked it, but it turns out it dates from 2008 so not exactly new.

I already wrote how I didn’t bring my old squads, but the next model I did select was a melta gunner, another conversion for another tournament, perhaps the 2010 Astronomi-con because I know Mike said it was his favourite in my army. I don’t know why, I think to use the hold two-handed h2h weapon rule but I had a plaguemarine converted to have a flail so the Internet seems to love Flails of Corruption so I took one. Then despite some on Facebook thinking they aren’t worth it, I took an Icon of Despair. I follow the rule of cool.

For the last member of this squad I took a guy with an axe. In the olden days all h2h weapons were either equal or swords were better. Now there are way more rules I don’t care what Bill says. So I used that model as my Bubonic Axe. He never actually got to hit anyone with it. I plan to make an AXE squad.

My big decision for my second squad was to bring purple guys. Pro tip kids, paint all your models so they are easy to switch between squads with just a kneepad re-painting. I have a lot of purple plague marines, this used to upset some people online, now I see plague marines in all different colors because Nurgle loves all his little children. I don’t know why other than completeness but I have a purple champion with a powerfist and a plasma pistol so perhaps this proves the importance of Bob the Necessary Evil.

I also used an old Nurgle renegade with a heavy weapon to represent a Plague spewer, he looked the business and as I had decided the Diseased Sons should use the Chosen Sons rules expect me to paint and field a lot of these plague flamers. The first squad I build will max them out. Then if you know my purple squads they have the plasma so I took one of those. Then I brought both an Icon of Despair and a Sigil of Corruption.

Optimal Death Guard Army

Before the self-proclaimed Internet experts write their angry comments, this was my first game of 40K in seven years and before that I think I played four times I believe in ten years or something. I literally spent five minutes picking my army and used exclusively models painted for several editions ago. If I get serious again I will still not be using the optimal Death Guard army instead I will be bringing something different.

Actual Battle Report

The game ended about five hours ago. I haven’t spent five hours blogging, but I can’t help but recall some loud know-it-all last night proclaim “content was easy”. Obviously he hasn’t maintained a blog for over a decade. Bill actually has his own notes, as he kept score. I fully expected to lose. Bill was playing Ultramarines. Last time I played Bill in 40K he used Orks. I wonder if I can turn up that battle report.

Every time I re-read my old posts, I find grammar mistakes, so in the interest of actually finishing this battle report today, I will not be reading a nineteen year old battle report, but maybe Bill will.

My Deployment

Pre-Game Dice Rolls

Although Bill and I may not have played Warhammer 40,000 against each other since 2002, Bill has played way more 40K than me since 2002. This would be my fifth game in the last decade if my quick math is correct. We played the simplest mission. I rolled a lot of fives before the game started so I got to place the first objective, then I got to choose a side and go first. My dice have the same six sides as all the other Bolter & Chainsword dice, but it was funny when I kept rolling five.

Deployment

The side I chose had an objective then there were two in the centre and one on Bill’s side. Getting first turn was my hope, because I don’t know what I’m doing. Although I brought two rhinos I decided to deploy one squad in a rhino and one squad outside their rhino, this would allow me to hopefully take more objectives. I put my Chaos Lord with the green allstars. Heroes no longer can lead squads it seems, but my basic Death Guard strategy is keep my lord alive and try to remember to benefit from his auras.

Bill’s army outnumbered mine, which blows my mind. I had two troops, two rhinos and the cheapest chaos lord. Bill had three squads, one might have been elite and one assault. His plainest janest squad was in the centre of his line and truthfully they did the least damage. On my left flank were the hellblasters or whatever the super plasma guns are called. I did take pictures and maybe Bill will even correct me.

Bill’s Right Flank

Turn One

I don’t know if I won every dice off, but I did get to go first. So as per the plan my rhino sat still and held an objective. The havoc launcher was my only gun that could shoot over 24 inches in my entire army. The purple plague allstars actually advanced. They were my shooty squad but they also tried to score victory points. The other rhino drove straight ahead. The combi-bolter on that rhino did a wound. We had to look up so many rules, but the havoc launcher didn’t kill much, but I always shot it first.

I held two objectives, all my command points, and the early lead. Bill didn’t think he could come back from my devastating one wound causing first turn. He advanced everyone but the plain janes. He did two wounds to the lead rhino eventually, he may have caused a wound to the purple squad. So he did more damage than me, but I scored more points.

Turn Two

My pseudo-razorback stayed still, but because Bill advanced, I think I got to shoot the combi-bolters on turn two but also on turn four. Purple actually moved again. If you are five models or less you can assume the snake formation. So I think I’ll run a mix of five model squads and ten model squads. I don’t know if I’ll try seven model squads. The green squad got out of their transport. In ninth edition you have to get out before the transport moves. Also Bill pointed out I couldn’t drive through my own models, so I could have planned turn one and two better.

I must have shot at something, but I’m not sure I killed anything. I know in turn one Bill killed one of his hellblasters. I was trying to kill the not-terminators, but I think did little, I saved my command points because I didn’t even know the rules. We looked up a lot of stuff. I tried to remember my auras and all the special Nurgle Death Guard rules.

After my turn two move

Bill rolled a lot of dice. He will tell you he rolled seven ones. What I remembered to do was use my foul smokescreen. I read the odd thing online and I never hear people talk about that stratagem card, but I used it twice. In the olden days you could only pop smoke once a game, but now it is once per enemy shooting phase. So if you’re guessing Bill failed to kill my lead rhino you’re correct. He did do wounds and I did spend command points to protect it. He killed purple plague marines too.

Turn Three

Bill charged me, I remember that, so I think purple walked forward and I used the special Chosen Sons stratagem to boost my one plague flamer. I think it did nothing. I can’t remember if the plasma gun did much, but I also got some bolter shots. I continued to shoot combi-bolters and the havoc launcher. Maceo got to shoot his combi-plasma. But this wasn’t the shootiest army that is for sure.

This was Bill’s big turn, he spent command points more liberally than me. He use the command re-roll all the time. I kept saving mine in case I thought of something clever and I didn’t believe any single die roll I made was that important. In the future I may spend command points more liberally, I definitely plan to get an extra relic in bigger games. Bill shot a lot, he also got to charge. Both his warlord and fanciest looking models fought purple. I tried to use all my rules but Contagion of Nurgle didn’t get applied all the time until the fourth turn.

Bill failed to kill all of the purple plague marines. Rhinos being able to claim objectives was a big help for me. I also plan to use Nurglings to claim objectives at some point in the future. I apparently had quite the lead now, but we played the fourth turn. I think the hellblasters charged the damaged rhino after shooting at it, it continued to live and I used Foul Smokescreen on it again. That was one thing I remembered and I think it helped, I got to use my cards and tokens.

Turn Four

This was the turn I got to charge. My warlord and Gangrene aka the green plague allstars got to charge. I think purple’s champ got to fire his plasma pistol. My havoc rhino continued to do little in shooting, but earned me victory points every turn like clockwork.

On my turn four, I charged!

H2H went pretty well. I re-read all my rules almost every turn. My auras should allow me to re-roll to hit rolls of one and re-roll failed wound rolls. The plague weapon rule especially the plague guns rule I will try to leverage more and more. I remember my lord and his power maul doing OK. The Flail of Corruption guy killed the last fancy marine. This meant the rest of that squad did little. powerfists being -1 to hit makes them less desirable. Bill had no tanks so I’m not sure if they are necessary in ninth edition.

Bill used a lot of command points on his warlord. He could heal somehow and get back spent command points one third of the time. He also had a sword and something else to hit with in H2H. He could split his attacks but after pointing out that only the purple champion was alive he put all his attacks into that guy.

BIll’s final turn didn’t accomplish much, his hellblasters couldn’t kill the rhino. The rhino as a vehicle could shoot at models within engagement range and even fight in H2H, but did little other than get close to objectives, that seems to be their main use and why I was so excited to see Death Guard get fast attack. I will buy some of those models eventually, but I want to paint what I own and get my troops if not optimal than at least less ragtag.

Foul Smoke Screen FTW!

The plain janes didn’t kill much, but they like the rhino scored victory points. For bigger games one will need a certain amount of cheep objective holding squads. I plan to use Nurglings at some point, but I also plan to try cultists and apparently rhinos can perform this role. I’ll also probably try Hellbrutes maybe even park a Defiler in my deployment zone.

Post Game

Bill called it after four turns, apparently I was way ahead. I did kill his warlord which was a mission objective. I also usually got the extra victory points for controlling two of the four objectives. Bill generally had the one in his zone. I don’t know how Bill managed to bring a slower army than the Death Guard. Maybe he’ll bring scouts and bikes next time. Next time I might bring an army that fits in a smaller miniature case.

What did I do right?

  1. First Bill shocked me into playing a game of Warhammer 40,000 even if it was just a small one. That was a win. I still hope to play Kill Team and Necromunda, but you can’t play alone, so I’ll go with whatever Bill and company want to play.
  2. The rhinos actually worked. Bill didn’t seem to think they were worth 8 Power Levels and they didn’t kill much but they gave me a gun that shot over 24 inches to harass with. They moved one squad up 12 inches in one turn and they actually can hold objectives in ninth edition.
  3. I’m not sure the Flail of Corruption is the be all end all but it does get four attacks, apparently it is even better on terminators, so I will have to buy that model and paint it. Giving up your gun is an odd decision in the far future to hit someone with a flail…
  4. I do think you need a mix of shooting and h2h so I’ll probably continue to bring these two squads. I might bulk one up to ten, but 500 points or 25 power level isn’t that much, so when we go up to a larger game I’ll have more options.

What did I do wrong?

  1. Not knowing the rules. I used to know the rules, especially those that hurt my army. This time I had to read and re-read certain rules every turn. So that will hopefully improved but there are lots of rules we didn’t use like the psychic rules and crusade rules.
  2. Not having enough plain janes. Bill’s most boring squad didn’t do much but score, but five models isn’t very many, whenever someone died, it was a guy with special rules in my army. So in a ten man squad I’d lose the cheaper guys first. I think a cheap screening unit would also help, if not Nurglings then some cultists.
  3. I had one gun that shot over 24 inches. That seems stupid in hindsight even though I won. I know they have shrunk the battlefield. But there is no rule you can’t play on a bigger battlefield. I’ll bring something that can shoot and hurt the enemy from over 24 inches next time.
  4. I need to really position my lord carefully. I got him Arch Contaminator and Fugaris’s Helm, this combo may be old hat, it literally is an old hat, but it is one I plan to use sometimes because I do use plain jane models often. So since he can’t lead the squad, he must be positioned between them so both squads can benefit from the auras.
My 13 models in a Spear Bag

The Future

Bill is now talking 40K crusade instead of Kill Team or Necromunda campaign. He is active on Instagram, so you can see what miniatures he is working on. I planned to paint cultists for Kill Team and I planned to use some Necromunda models as cultists. I wanted a big squad but now a cheap squad to sit on objectives has appeal. I’m willing to give Bill a rematch against this army, but if we play again I might try models I didn’t use this time whether Hellbrutes or whatever. I’d also be willing to go up a bit in points as aren’t Landraiders and Defilers costly?

I plan to paint again. I got a spot, it still isn’t optimal, but I’ve painted under less than optimal conditions before. My back, hips and apparently eyes aren’t what they are used to be. I’m not looking forward to redoing insignia for yet another edition of Warhammer 40,000. I ordered 300 base adapters. Bill thinks small bases may be an advantage but with all the auras I think I need to use the right bases. I don’t know what this means for my demons. I got 40+ plaguebearers on square bases and all my Nurglings, beasts, even my Demon Prince is on a square base. I can’t rip them off the bases…

Bill won’t care, but tournaments must. The one in Calgary even has rules for what dice you can use. Bill’s roman numerals might be right out. I also don’t understand why demons are not in the app. Do I need to buy the demon codex? The plan is to eventually have two formations, one Death Guard and one Nurgle. I’d be willing to run a demonic combat patrol, but I would prefer to have guns in Kill Team. I’ll probably concentrate on the codex I own and the models I own, but as always I’ll paint more plague marines, but first likely more practice models I need a good green and purple recipe, so I might paint more Nurglings and goblins.

If you have advice or thoughts you can leave them below, but Bill and I were just playing for fun and to learn the rules, neither army was optimal. I don’t even know the final score, but I shockingly won, I haven’t lost a game of 40K in years, and maybe I’ve never lost to Bill…

New Models, New Desk

I’ve been buying models again and I’ve gotten a new desk.

I know this blog has few readers and subscribers, but perhaps that soon will change. I’ve been buying models again and I’ve gotten a new desk. I myself have not been gaming or painting, well we briefly did a little gaming before the covid restrictions were again increased.

As you may be able to guess by the image, I managed to track down a set of Deathguard Space Marine Heroes. I had my eye on them when they were only in Japan but was told they would come out in Canada again. I even was planning to go to Japan again, but then covid.

I’ve also lucked into another copy of my all time favourite plague marine. Considering all the new models that have been released over the years including the aforementioned Space Marine Heroes Series 3 maybe I need to reassess that. But when I saw a painted and complete version of the model in the used model shelf of the Sentry Box I didn’t hesitate to buy.

My new desk
My New Desk

I’ve also been buying Necromunda models. I must have several gangs worth of models already, including several NIB OOP models, but the new models are also nice, the Forgeworld conversion kits and the regular GW conversion kits are also nice and I plan on using many of the them as chaos cultists. I plan to use them first in Kill Team but eventually I may use them in Warhammer 40,000 or even Necromunda.

Bill managed to get in a game of Necromunda without me. Bill even managed to remember to tell me his Instagram handle for his latest miniature painting exploits. I too plan to use Instagram more to share WIP model pictures. I still prefer Flickr to make galleries and I still intend to make greater use of this blog.

My personal blog I’ve made a few posts on, including more about my flat-pack furniture building exploits. Not very exciting but necessary to get a proper painting station, quite possibly the best painting station I’ve ever had. I used to paint at kitchen tables, on tiny desks, sitting on hard wooden chairs but I’ve gotten old and soft. I lost my will to paint for a while, but with the release of Kill Team and having bought about a dozen new models I plan to resume painting after Thanksgiving.

Miniature painting isn’t my top priority. I’ve been focussed on work for so long, I need to put more focus into balancing my life. I want to get back to exercising regularly as I’ve gotten fat. I want to read more real books and less tweets and crap online. I want to eventually take my guitar playing more seriously and I want to paint some of the great new and old models I’ve collected over the years.

I don’t have any grand ambitions. I will once again start with goblins. I have plenty of mostly painted goblins from Warhammer 4th Edition. I also have plenty of Orks and Gretchin from previous boxsets of 40K. I still want to paint more Nurlings even though as I pointed out to Bill they are apparently too elite for Kill Team. And of course I want to paint a variety of models to use in Kill Team and Necromunda both vintage ones and new exciting ones.

Bill and I were disappointed to have our gaming suddenly cut short right after we’d basically agreed we’d play Kill Team campaigns. Hopefully we get back to Warcry and even Necromunda as I do think the skirmish games are a much better fit for an apartment dweller during a pandemic. If you have games you’re looking forward to playing and models you’re looking forward to painting in the coming months you can leave a comment below.